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#1 2019-06-30 21:05:20

MediocreAtBestt_
Member

Launching mod from shortcut help

I've been trying to start a mod that I downloaded from Quake Injector. I created a shortcut of quakespasm and have copied the command line from the readme into the end of the 'Target:' bar in the shortcut properties. However, I get the error "The name C:\ProgramFiles...quakespasm.exe-heapsize 9600 -game 1000cuts + map start' specified in the Target box is bot valid. Make sure the path and file names are correct." I used this topic https://www.quaddicted.com/forum/viewtopic.php?id=205 to try and help but cannot figure out why it is not working. Any help would be appreciated.

#2 2019-07-01 15:34:20

dumptruck_ds
Member

Re: Launching mod from shortcut help

you need a space after .exe before -heapsize and NO space after the map command like so:

C:\ProgramFiles...quakespasm.exe -heapsize 9600 -game 1000cuts +map start


also here's a tip: you can launch Quakespasm as normal and then enter this in the console: game 1000cuts

that will set to the mod directory - then type map start in the console and you should be set

another thing to try is Simple Quake Launcher: takes all the pain away:

https://github.com/m-x-d/Simple-Quake-L … 2/releases

Last edited by dumptruck_ds (2019-07-01 15:37:40)

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