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help:how_to_package_and_release_a_file [2020/02/20 17:40] – Early autumn - Single Player map human[rus]help:how_to_package_and_release_a_file [2020/02/20 18:37] – [Hosting] human[rus]
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 ==== Naming ==== ==== Naming ====
-Early autumn+
 === Map === === Map ===
- autumn_sp.bsp - Early autumn Single Player 
  
-http://wdfiles.ru/j30U 
- 
-{{:help:2020-02-19-23-18-49.png?400|}} 
 ==== Text file ==== ==== Text file ====
-You must add a text file to your release, documenting at least the title of the work and your (nick)name. You should also include a release name, the intended purpose, contact details, release date and the like. Without this, your file(s) might be lost in "who on earth made this and when and why?!" limbo. 
  
-Best practice would be using the good old base.txt template: [[/files/idgames2/levels/base.txt]] 
  
-Name the text file exactly like your zip file and/or your bsp file and/or your mod directory! For example the readme file for abc123.bsp would be abc123.txt. For the mod qwe456/ the readme file would be named qwe456.txt and placed into qwe456/ qwe456/qwe456.txt!+You must add a text file to your release, documenting at least the title of the work and your (nick)namecreate date20-20-2020
  
-If you name your text file readme.txt, it will conflict with everyone else's same-named file and no one wants to overwrite other people's files.+================================================================ 
 +BASE FILE FOR CUSTOM LEVELS
  
-If you have creativity oozing out your pores, well, some mappers include short background stories too.+Title                       :
  
-==== Packaging ==== +Filename                : 
-Package your files into a standard zip archive. Not rar, not a self-extracting exe, just a plain zip. Zip is widely supported, Windows natively can handle the format since Windows XP. MacOS and Linux have no trouble either.+
  
-If you release a single file, put it (and its readmedirectly into the zip file. Do not add a directory. If the user extracts the file straight into his maps/ directory, it should be correct.+Author(s                : 
  
-If you release a mod, put a directory into the zip file so if the user extracts the zip into his Quake directory, the mod will be properly installed. Remember to mind the character rules, lowercase only, a-z and 0-9, no special characters except maybe - and no spaces whatsoever. Put all your files inside that directory.+Email Address          : 
  
-If you are releasing a single file, name the zip the same as the file. For example abc123.zip would be the archive for abc123.bsp and abc123.txt. If you release a mod, try to do the same.+Description                :  
 + 
 + 
 +============================================================== 
 + 
 +Single Player           :  
 + 
 +Cooperative 1-32 Player :   
 + 
 +Deathmatch 2-32 Player  :  
 + 
 +.map   Included         : 
 + 
 +Software needed to play : quake 
 + 
 +Comments                :  
 + 
 +* Construction * 
 + 
 + 
 +Build Time   :   
 + 
 +Times & stats   : 
 + 
 +System Used      :    
 +          
 +Editor(s) used  :  
 + 
 + 
 + 
 +==== Packaging ==== 
 +zip
  
 ==== Hosting ==== ==== Hosting ====