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quake:cooperative [2022/04/03 15:52] – [Copy'n'paste ready commandlines] dont send heartbeat Spiritquake:cooperative [2022/07/25 18:13] (current) – [You are done!] Spirit
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 Also sadly you will still hurt the player's armor. So even if you cannot kill eachother, try not to hit your friends. Also sadly you will still hurt the player's armor. So even if you cannot kill eachother, try not to hit your friends.
  
-And if you would like to play maps and mods that breaks Quake's old limits and standards with a dedicated server, prepare to fail miserably. You probably have the best chance to successfully player modern custom content (breaking old engine/server limits) with Darkplaces. But then that itself might happily break your map/mod. Some other engines support new network protocols that should handle these, for example Quakespasm has ''sv_protocol 666''. If you can, try to use an officially supported engine (check the maps' readme) and simply use the menu to setup a "listen server".+And if you would like to play maps and mods that breaks Quake's old limits and standards with a dedicated server, prepare to fail miserably. You probably have the best chance to successfully player modern custom content (breaking old engine/server limits) with [[https://quakewiki.org/wiki/FTE|FTE]]. But then that itself might happily break your map/mod. Some other engines support new network protocols that should handle these, for example Quakespasm has ''sv_protocol 666''. If you can, try to use an officially supported engine (check the maps' readme) and simply use the menu to setup a "listen server".
  
 Happy fragging! Happy fragging!