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quake:cooperative [2022/04/03 15:52] – [Copy'n'paste ready commandlines] dont send heartbeat Spirit | quake:cooperative [2022/07/25 18:13] (current) – [You are done!] Spirit |
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Also sadly you will still hurt the player's armor. So even if you cannot kill eachother, try not to hit your friends. | Also sadly you will still hurt the player's armor. So even if you cannot kill eachother, try not to hit your friends. |
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And if you would like to play maps and mods that breaks Quake's old limits and standards with a dedicated server, prepare to fail miserably. You probably have the best chance to successfully player modern custom content (breaking old engine/server limits) with Darkplaces. But then that itself might happily break your map/mod. Some other engines support new network protocols that should handle these, for example Quakespasm has ''sv_protocol 666''. If you can, try to use an officially supported engine (check the maps' readme) and simply use the menu to setup a "listen server". | And if you would like to play maps and mods that breaks Quake's old limits and standards with a dedicated server, prepare to fail miserably. You probably have the best chance to successfully player modern custom content (breaking old engine/server limits) with [[https://quakewiki.org/wiki/FTE|FTE]]. But then that itself might happily break your map/mod. Some other engines support new network protocols that should handle these, for example Quakespasm has ''sv_protocol 666''. If you can, try to use an officially supported engine (check the maps' readme) and simply use the menu to setup a "listen server". |
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Happy fragging! | Happy fragging! |