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Author: | DaMaul, Edgecrusher, Fat Controller, Fern, Gilt, Grahf, Iikka "Fingers" Keränen, JAJ, Killazontherun, Palldjon, Scragbait, XeNoN, Zibbie |
Title: | 100 Brush Competition #1 |
Download: | 100brush.zip (1147cb0e7ad657d9e546737e33be7c13) |
Filesize: | 4160 Kilobytes |
Release date: | 16.01.2001 |
Homepage: | |
Additional Links: | erc's Quality • Ethereal Hell • Underworldfan's • |
Type: | Partial conversion |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
sources/FERN100A.MAP | 60 KB | 26.11.2000 |
sources/1start.map | 437 KB | 13.01.2001 |
sources/zippie.map | 74 KB | 08.01.2001 |
sources/ABAB.map | 75 KB | 28.12.2000 |
sources/Dam100.map | 77 KB | 08.01.2001 |
sources/klz100b.map | 44 KB | 08.01.2001 |
sources/DropIn.map | 87 KB | 08.01.2001 |
sources/edge1a.map | 72 KB | 28.12.2000 |
sources/ouver.map | 89 KB | 29.12.2000 |
sources/grahf100.map | 70 KB | 08.01.2001 |
sources/fat100.map | 57 KB | 08.01.2001 |
sources/klz100b2.map | 61 KB | 08.01.2001 |
sources/jaj100br.map | 98 KB | 29.12.2000 |
sources/xnq1001.map | 76 KB | 05.12.2000 |
sources/ik100b.map | 74 KB | 28.11.2000 |
maps/grahf100.bsp | 449 KB | 08.01.2001 |
maps/zippie.bsp | 937 KB | 08.01.2001 |
maps/FAT100.bsp | 567 KB | 08.01.2001 |
maps/DaM100.bsp | 721 KB | 09.01.2001 |
maps/ik100b.bsp | 557 KB | 28.11.2000 |
maps/ouver.bsp | 645 KB | 29.12.2000 |
maps/EDGE1A.bsp | 437 KB | 28.12.2000 |
maps/FERN100A.BSP | 677 KB | 26.11.2000 |
maps/dropin.bsp | 657 KB | 09.01.2001 |
maps/ABAB.bsp | 515 KB | 28.12.2000 |
maps/klz100b.bsp | 444 KB | 08.01.2001 |
maps/start.bsp | 903 KB | 13.01.2001 |
maps/xnq1001.bsp | 562 KB | 05.12.2000 |
maps/klz100b2.bsp | 445 KB | 08.01.2001 |
maps/JAJ100BR.bsp | 958 KB | 29.12.2000 |
readme.txt | 15 KB | 16.01.2001 |
progs.dat | 404 KB | 16.01.2001 |
readmes/start.txt | 3 KB | 13.01.2001 |
readmes/abab.txt | 3 KB | 28.12.2000 |
readmes/ouver.txt | 2 KB | 29.12.2000 |
readmes/IKBASE.TXT | 4 KB | 30.03.1999 |
readmes/edge1a.txt | 4 KB | 28.12.2000 |
readmes/zippie.txt | 3 KB | 09.01.2001 |
readmes/FERN100A.TXT | 4 KB | 26.11.2000 |
readmes/ik100b.txt | 3 KB | 16.12.2000 |
readmes/DaM100.txt | 1 KB | 22.12.2000 |
readmes/fat100.txt | 2 KB | 28.11.2000 |
readmes/DropIn.txt | 7 KB | 29.12.2000 |
readmes/grahf100.txt | 5 KB | 01.01.2001 |
readmes/klz100b.txt | 1 KB | 26.11.2000 |
readmes/jaj100br.txt | 3 KB | 30.12.2000 |
readmes/klz100b2.txt | 1 KB | 01.12.2000 |
readmes/xnq1001.txt | 5 KB | 06.12.2000 |
100brush.zip
100 Brush Competition #1
100 Brush Competition (rules: Q1 map with 100 brushes at most) - organized by Aardappel:- 1. Ouverture (Gilt)
- 2. Valley of Kings (Iikka "Fingers" Keränen)
- 3. Stamppot (Zibbie)
- 4.-14. by JAJ, DaMaul, XeNoN, Scragbait, Palldjon, Fat Controller, Edgecrusher, Fern, Grahf, Killazontherun
Tags: contest, 100b
Editor's Rating: Nice
User Rating:
3.2/5 with 22 ratings
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Ouverture by Gilt - 2/5 Reminds me of MDK so that was nice.
Valley of Kings by Iikka "Fingers" Keranen - 3/5 Pretty good.
Stamppot by Zippie - 2/5 Scoring a heart for the mind twisting sideways teleport...what the...!?!? This made the mappack worth it alone, never new you could teleport sideways and then have your head all screwed up. Wonky!
Sector 98 by Jose "JAJ" Arcediano - 3/5 Alright though a bit brightly lit.
Minimal Devastation by DaMaul - 4/5 Complete with Chthon and lava and everything!
100 Hours till Dawn by Rich "XeNoN" Thorne - 2/5
Drop In Center by Scragbait - 4/5 Awesome expanding map, well done.
Abject Abscess by Paul J. Brosche (Palldjon) - 2/5 Interesting reuse of areas. The map basically redesigns it self at the end which is pretty inventive.
Fat 100 by Robert "Fat Controller" Cruickshank - 1/5 Horrible texturing. Bland design. Tiny. Awful. It does have dogs though...maps need more dogs.
Periwinkle Paranoia - by Noel Lacaillade aka Edgecrusher - 3/5 Fun horde fighting. 3 Monsters were found to be imbedded in a wall...? Fun overall, great for infighting!
Diez Equis - by Fern - 2/5 Okay but really really tiny. Design is nice though.
Medieval Minimalism by Grahf aka Owen Greenwood - 4/5 Great design! Loved the angle ceiling switchback at the end... bit short though, kinda cramped.
Cliffside Carnage by Killazonetherun - 4/5 Fun! Loved the cliffs at the beginning for the infighting. Wide enough to strafe-n-bait the monsters to fight each other. End was awful. Design was awful. The fact that quake is so flexible as to be fun in such an ugly map is a testament to it's lasting this long!
Shadows by Killazontherun - 1/5 Impossible. As I always always play EVERY map on Nightmare, this map was simply impossibly setup. 3 Shamblers to far away to get into a smash frenzy, not enough ammo for all the monsters, and impossibly cramped quarters, then throw in a vore. HOW???? Design of the beginning room was like MDK so it's almost worth starting it...almost. Awful.
Interesting to play but some maps were just down right bland or boring.
Interesting to play but some maps were just down right bland or boring.
Personally, I don't think you guys have rated this fairly. It's a contest, after all... not all of the maps are going to be brilliant. And I loved all of the top three; my only complaint is that they were all too short.
Enjoyed playing through this one. Took me a few days. Last map was most tough. Loved the underwater acid area.
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