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Screenshot of 4fiffy4
Author:George J. Fiffy II
Title:REoL TOUGH: Antichrist! (c8138fe66be7f2ac17b712fb17dae2c8)
Filesize:582 Kilobytes
Release date:17.06.1997
Additional Links: Crash'sUnderworldfan's
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
!!READ!!.BAT22 KB17.06.1997
FIFFY4.DEM392 KB16.06.1997
FIFFY4.BSP1088 KB16.06.1997
FILE_ID.DIZ1 KB16.06.1997

REoL TOUGH: Antichrist!

Medium Wizard/Metal map with a Chthon battle.

Tags: medium, wizard, metal, traps, chthon

Editor's Rating: Average
User Rating:
2.7/5 with 16 ratings
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AnthonyS Guest 23 May 2017, 15:08

Average map but I enjoyed it overall.

3/5 stars

Cocerello Registered 5 October 2017, 17:20

Played on skill 2. Some souls missed for reaping, probably in secrets. 0 secrets have been found.

Interesting one.

Above average for the year brushwork, branching linear with some interesting ideas layout, decent lighting, hectic combats, difficulty a bit above Id maps and more ammo than Id maps.

The map revolves around a chthon, which changes the gameplay, forcing the player to play aggresively after getting past it to not go back and fear him. The chthon can be though if not accustommed to him, but after doing so it becomes a good piece in the map. The combats are well done and the enemies are well placed,even if a bit too hard maybe.

AnthonyS Registered 14 November 2017, 3:04

Average map but I enjoyed it overall.

3/5 stars

brunomiwa Registered 3 January 2019, 14:28

The secrets in this one were more obvious, but still kind of unfair. The super nailgun was kind of impossible to find. The megahealth at the start was for veteran quake players since it needed the boost jump from a ramp. And the red armor that you could see from the super shotgun was a grenade boost, if this was the only way, not worth the effort.

Cool map overall.

Esrael Registered 4 June 2022, 13:33

I could tell quite a bit of effort and thought had been put into this map, which looks pretty good for the time, but it felt like most of the thought and care had been put into thinking how to best trick the player. Overall, it was a rather frustrating experience and not fun.

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