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Author: | 4LT |
Title: | Askisi Gamma |
Download: | 4ltsp01.zip (a18f220d62573429ee07caa68af8ef71) |
Filesize: | 2597 Kilobytes |
Release date: | 11.12.2020 |
Homepage: | |
Additional Links: | Func_Msgboard • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() | |
Dependencies: | copper_v1_15 • |
Files in the ZIP archive
File | Size | Date |
---|---|---|
4ltsp01.bsp | 1829 KB | 11.12.2020 |
4ltsp01.jpg | 1059 KB | 10.12.2020 |
4ltsp01.lit | 1057 KB | 11.12.2020 |
4ltsp01.map | 2416 KB | 11.12.2020 |
4ltsp01_README.txt | 2 KB | 11.12.2020 |
4ltsp01.zip
Askisi Gamma
Medium to large terracotta-themed map. The map source is included.Note: This map requires Copper.
Tags: medium, medieval, terracotta, bricks, copper, source
Editor's Rating: no rating (yet)
User Rating:
4.3/5 with 28 ratings
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what a great map, 100% id quality. As you progress threw the map, you feel like your getting somewhere with a purpose, which give it that id feel to it. Enemys well placed, health packs ok, even on skill 3. Also never seen before enemys keep appearing on rectangle brick blocks, going up and down,what a clever thinking on that,5 stars, without a doubt,well done 4LT.
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Ending was a little anticlimactic, but a very solid map! I especially liked the room with the four pillars that retracted.
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This is very solid, and it's certainly true that despite every area looking the same, there is a sense of progression: largely because of the repeatedly coming out above areas visited earlier. Lots of chunky combat, so the map feels more populated than 99 kills would suggest. Nice.
2 platforms not push down after button press. idk why. see map video they went down there
There was a slight script bug just before the end when the Vore failed to elevate on the platform, in which it gets you locked out of the slip-gate exit room.
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Did you read the file's readme?