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Screenshot of ad_dm2rmx_sham
Author:Shambler
Title:Acidophilus
Download:ad_dm2rmx_sham.zip (d45422e17a592b5f0b154538629215c0)
Filesize:9132 Kilobytes
Release date:16.10.2018
Homepage:
Additional Links: Func_Msgboard
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘
Dependencies:ad_v1_70final

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
ad_dm2rmx_sham.bsp4956 KB16.10.2018
ad_dm2rmx_sham.lit1246 KB16.10.2018
ad_dm2rmx_sham.txt2 KB15.10.2018
gfx/env/interstellar_bk.tga3073 KB01.01.2018
gfx/env/interstellar_dn.tga3073 KB01.01.2018
gfx/env/interstellar_ft.tga3073 KB01.01.2018
gfx/env/interstellar_lf.tga3073 KB01.01.2018
gfx/env/interstellar_rt.tga3073 KB01.01.2018
gfx/env/interstellar_up.tga3073 KB01.01.2018

ad_dm2rmx_sham.zip

Acidophilus

Around medium-sized copper/metal level; a singleplayer remix of stock DM2 - Claustrophobopolis, based on the original map source. It comes with a custom skybox (already included in AD).

Note: This map requires Arcane Dimensions and a source port with increased limits.


Tags: medium, metal, copper, remix, dm2, ad, skybox, limits, arcanedimensions

Editor's Rating: Nice
User Rating:
4/5 with 30 ratings
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digs Registered 17 November 2018, 7:47

Cool Map!

brunomiwa Registered 20 November 2018, 23:47

Well, I've never played deathmatch in quake 1, so for me it was a whole new experience, although I saw some videos of professionals.

I liked the setting, ammo was a little scarce, but it was fun overall.

I don't know why, but in the middle of the map, I wondered when someone will make a compilation of the ad maps but with a storyline. Not loose maps.

Nearly a 5, but i admit I would enjoyed it a lot more if I was familiar with the map, and nostalgia hitted me.

Adam Guest 18 March 2019, 15:07

Nice atmosphere!

MikeTaylor Registered 5 December 2019, 15:19

Enjoyable, but — due to its DM heritage — lacking in narrative or flow. It was just a matter of random exploration, and killing whatever came up. That's fun to do, don't get me wrong; but the great maps for me are the ones where you really feel you're getting somewhere.

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