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Author: | mukor |
Title: | Trench Foot |
Download: | ad_muksp1.zip (789628faefc883a7b1828f9b040499be) |
Filesize: | 1457 Kilobytes |
Release date: | 08.09.2018 |
Homepage: | |
Additional Links: | Func_Msgboard • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() | |
Dependencies: | ad_v1_70final • |
Files in the ZIP archive
File | Size | Date |
---|---|---|
ad_muksp1.bsp | 2481 KB | 08.09.2018 |
ad_muksp1.lit | 953 KB | 08.09.2018 |
ad_muksp1.txt | 1 KB | 08.09.2018 |
ad_muksp1.zip
Trench Foot
Smallish linear Mayan/Koohoo-textured dungeon.Note: This map requires Arcane Dimensions and a source port with increased limits.
Tags: small, maya, koohoo, limits, arcanedimensions, ad
Editor's Rating: no rating (yet)
User Rating:
4.1/5 with 32 ratings
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Copying my func comments here since this comment section is bare:
Aw, very nice. Fun to look at, fun to play (skill 2). I very much enjoyed some of the slightly unusual monster-type choices. And in general the monster placement... several spots where the geometry made the fight 2x more entertaining and challenging.
Lots of opportunities to pop zombies, so A+ on that.
A bit of good puzzly routefinding, while still keeping the feeling of a temple/ruin rather than a mazebox. Great overall length (playtime) too.
The only thing that made me frown was the final asshole bossmonster, partly because all sorts of weird damage effects started hitting me before I could see what was there, and partly because I just haven't internalized how that dude works in AD. (It felt quite unfair that I could be set on fire while splashing around in the water!) Got him first try though, so it couldn't have been that bad.
Okay, so linear levels aren't my favorites, but this one still gets high marks from me. The architecture is evocative and tactically useful, and the challenge level seems appropriate. I loved it, honestly... my only complaint is that it's too short.
This is a nice map with a delicious Koohoo vibe, but it's over pretty quickly by modern standards. I enjoyed it, and a year or two ago it would have been a four-star map; but standards have switched up a lot in that time and I regretfully score this at three stars in 2019. The addition of a few more secrets might have pushed it over the hill.
Why not 5 stars all the way? This map is awesome, well balanced, nice architecture, brush work and challenges. Not huge but that is ok, not every map has to be gigantic.
Good job
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