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Screenshot of alk1.2
Author:Bal, Bloodshot, bmFbr, DragonsForLunch, EmeraldTiger, Greenwood, Grome, Heresy, JPal, Juzley, Makkon, Mazu, Mista Heita, Paul Lawitzki, Scampie, Sze, Trashbang, zigi
Title:Alkaline 1.2
Download:alk1.2.zip (1275786c52f514243cad3c021cd1949f)
Filesize:393016 Kilobytes
Release date:03.03.2023
Homepage:https://alkalinequake.wordpress.com/
Additional Links: Slipseer pageYouTube trailerOfficial website
Type:Partial conversion
BSP: ✔ • PAK: ✔ • PROGS.DAT: ✔ • Custom Models/Sounds: ✔

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
alk1.2/Alkaline_Manual.pdf10866 KB03.03.2023
alk1.2/alkaline.fgd125 KB26.02.2023
alk1.2/devkit_docs/1.2.txt1 KB02.03.2023
alk1.2/devkit_docs/READ_ME_FIRST.txt5 KB03.03.2023
alk1.2/devkit_docs/changelog.txt10 KB02.03.2023
alk1.2/devkit_docs/docs.html82 KB02.03.2023
alk1.2/pak0.pak33145 KB04.03.2023
alk1.2/pak1.pak740807 KB04.03.2023

alk1.2.zip

Alkaline 1.2

Very large sci-fi base themed mod + map pack inspired by Rubicon 2. This version 1.2 update has new maps, features, music, and bug fixes. This download is a complete full package, and you don't need any previous versions. (YouTube trailer)

FGD and devkit are included, see the readme and manual for more info.

"Alkaline greatly expands the enemy roster and adds additional weapons and features. A tremendous amount of time was spent scouring through previous mods throughout Quake history and taking key elements, coupled with MANY original features, to create a rich and dynamic Base mod for Quake."

"Elements have been aesthetically and functionally modified to ensure uniformity and balance throughout the mod. Additionally, many historical elements have had bugs/errors removed to enhance game play."

Note: a modern engine / source port with increased limits is required.


Tags: large, episode, base, industrial, space, rubicon, makkon, crane, lava, realism, textures, sounds, monsters, models, weapons, skybox, start, music, limits, bsp2, ikbase, void, quake2, doom3, malice, cr8, speedbase, multiple exits, fromitz, secrets, exploration

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User Rating:
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AwakeOnPhobos Registered 8 March 2023, 12:33

A huge update to one of the best Quake mods available.

All of the new maps are great additions to the existing pool, but Dismal Signal Reforged by Heresy is the star of Alk 1.2 for me: jaw-dropping visuals and great use of both new and vanilla monsters to set up intense combat encounters. Already one of my favorite Quake maps ever.

5/5 for Alkaline, a must-play for anyone who loves Quake (and isn't allergic to base maps I guess).

Andrew Registered 8 March 2023, 19:20

You guys are great! But I can't figure out since version 1.0 how to get a golden key card at the starting location without codes to open the highest difficulty level "hell". Somebody help me! :)))

QW Guest 8 March 2023, 19:41

@Andrew: https://www.youtube.com/watch?v=fO3FFO4ptZ0

The_Pirate Registered 11 March 2023, 19:08

Thanks for the old maps, thanks for the new, and thanks for all your work and sharing...

Timelord Guest 11 March 2023, 20:08

Trying it now, excellent work. But one thing I will wait for ages if necessary... The next Arcane Dimensions.

Rez Guest 12 March 2023, 16:28

Alkaline is pretty much on the same level as Arcane Dimensions at this point, and this new update makes it even bigger and better than before. The hub now contains four secret maps to find and a nice addition of jump boots to help you explore. The new maps are also really good and well worth coming back for if you've completed version 1.1.

I'm looking forward to any future updates, because this really is one of the best experiences Quake has to offer.

Bluehawk Guest 13 March 2023, 18:34

If you're getting poor performance in a few places, like on Tellus Terminus, and you're using Quakespasm (Spiked), consider switching to Ironwail. My framerates went from below 10 when facing certain directions to consistently 60+.

Rez Guest 22 March 2023, 2:51

I finally found something I didn't care for in Alkaline - the final fight of Pipework-Powered Pillars is far too hard and in a way feels kind of unfair. I'm all for a challenge, but that last section seems a little too much and probably could have done with one less wave or maybe more health. The rest of the map is fantastic though, I love the art direction for it and the platforming puzzles are neat.

Escalate_krsk Registered 24 March 2023, 22:33

Alkaline now really feels like Arcane Dimensions: big collection of great levels with a certain theme.

ReaperAA Guest 3 May 2023, 12:22

I completed Alkaline 1.2 a couple of days ago (including the 4 secret maps). Almost all of the 20 maps were atleast pretty good (except a couple of secret maps, which I assume are repurposed old maps and felt a bit basic, but still pretty okay) and half of them were atleast great. With that said, these were my 5 favorites:

  1. Foundation for Corruption by Mista Heita
  2. Tallus Terminus by zigi
  3. Geothermal Outpost by Greenwood.
  4. Derelict Freighter by Paul Lawitzki
  5. Dancing in the Golden Sun by Bal

Easily up there with Arcane Dimensions

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