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Author: | Shaun [Kona] Ross |
Title: | Brumal Quest |
Download: | alk15.zip (2b8174bd903bd14f973891e6af851dc0) |
Filesize: | 2666 Kilobytes |
Release date: | 27.09.2001 |
Homepage: | http://www.electricescape.com/etherealhell/ |
Additional Links: | erc's Quality • Ethereal Hell • Retroquake • Ten Four • Underworldfan's • |
Type: | Partial conversion |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
alk15/alk15.html | 20 KB | 27.09.2001 |
alk15/alk15.txt | 4 KB | 27.09.2001 |
alk15/progs.dat | 643 KB | 12.09.2001 |
alk15/pak0.pak | 4757 KB | 27.09.2001 |
alk15.zip
Brumal Quest
Large snowy medieval village, using Daikatana and Hexen2 textures, and coming with snow-themed monster skins.Tags: snow, winter, medieval, celtic, runic, stone, mythic, hard, difficult, insane
Editor's Rating: Excellent
User Rating:
4.1/5 with 38 ratings
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Shame about all the fullbright pixels on the monster skins though.
Here is how you apply such commandline options in Windows (use the "-game alk15 +map alk15": http://www.quaddicted.com/stuff/Quake_customcommandlinewindows.gif
The map was... decent. I think a big part of why I didn't come away from it with a particularly positive opinion was the glitches, unfortunately. For me, on Quakespasm, the nailgun sound was glitchy, and as others have mentioned the monster reskins have issues with fullbright textures.
I also feel that the layout of the level leaves a bit to be desired, as I tend not to get lost in the alk maps but I found myself spending a good minute or so wandering around at a few points in this one.
Still, I overall did enjoy my time with this map.
A welcome step up from alk12 and alk13 -- but not, for me, back up to the heights of the early alk maps. I'm scoring this three stars, but at least it's a good three stars this time, rather than the grudging three stars I awarded to alk13. The snowy textures make a nice change, although some of the reskinned monsters don't quite work. (The fullbright pixels on the new scrag skin are particularly jarring.)
I liked it rather a lot, though the second level seemed a bit abbreviated.
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Did you read the file's readme?