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Screenshot of casspq1
Author:Michael Casaday
Title:Hell in a Can (835619f34239b3435da14123670c6cd1)
Filesize:1992 Kilobytes
Release date:23.06.1998
Additional Links: TEAMShamblerTen FourUnderworldfan's
Type:Partial conversion
BSP: ✔ • PAK: ✔ • PROGS.DAT: ✔ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
casspq1.txt10 KB22.06.1998
dosquake.bat1 KB22.06.1998
glquake.bat1 KB22.06.1998
Pak0.pak6499 KB23.06.1998
autoexec.cfg1 KB22.06.1998
winquake.bat1 KB22.06.1998

Hell in a Can

A medium sized cargo spacecraft with Zer and IKBase textures and somewhat unusual gameplay. There are three missions to be completed in which "you'll face all kinds of problems, from technical difficulties to unruly 'cargo'."

Note: Make sure the autoexec.cfg is loaded as it contains necessary key aliases (press F1 in game for a description of their functions).

Tags: base, space, horror, unique, planetquake-map-of-the-week, ikbase

Editor's Rating: Excellent
User Rating:
3.9/5 with 23 ratings
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CarpetolA 24 June 2009, 18:37
This was a really creepy level. I was reluctant to wander the dark corridors of the cargo area... 5/5
Injektilo 19 July 2011, 14:19
My personal favourite. No other Quake mod quite has this feeling of being alone - racks up tension brilliantly, especially the reloading element.

If you love Alien, this is the Quake mod for you!
Qmaster Registered 22 May 2013, 17:49

Doesn't work in darkplaces. Platform in startroom is invisible and hurts player (noclipped to escape it). Shuttle door doesn't open.
Cutscenes were dull but worked.

Overall map was very plain and simplistic.

"There are three missions to be completed..." Uh, no. There's only one bsp and it starts over at the end. Unless I'm missing something or Darkplaces is mangling it. Also, there are 64 vores in a teleport box that were left at the end.



user7346 Registered 30 May 2013, 0:30

I agree with the first two comments!! feels lonely and creepy as hell.

dBAudio Registered 11 October 2013, 13:30

i enjoyed it. i got pretty tense here & there.

SleepwalkR Registered 15 March 2014, 22:50

Wow, never knew about this level. Creepy indeed, and very well done for its time. I image that in 1998, it was a lot creepier than it is now, where everyone's a hardcore player.

Jonan Guest 20 July 2014, 13:59

By "missions", I think they meant tasks, to complete the one mission.

bfg666 Registered 17 September 2016, 22:23

OK, ummm... so how do people get to play this? I grab the transfer unit then jump down the elevator shaft but there's nothing on this level and access to level 1 is blocked by the elevator platform. I've tried with both Darkplaces and Quakespasm, since Qmaster reported problems with DP, but to no avail. Help?

AnthonyS Registered 20 October 2017, 1:59

I am having the same problem as bfg666 (I am using QuakeSpasm). Unable to play the level as the elevator is blocking my way to level one. I accidentally died, restarted the level and all of a sudden there were guns everywhere and I was presented with a new mission. Same problem though, elevator would not let me progress.

What a same :/

negke Registered 21 October 2017, 12:10

A case of RTFM, actually. The big elevator can be moved with the T, G, and B keys. Y is for reloading the weapon, and N for skipping the cutscenes. Press F1 in game for information on them.

onetruepurple Registered 23 June 2018, 13:10

Spooked the hell out of me.

JMP Registered 24 July 2020, 2:43

Very unique concept, scary as hell.

James Guest 10 October 2022, 4:26

Its a really unique and kind of creepy map, although sadly the third mission became a bit bullshite with the vores everywhere and the shambler's fat arse blocking the way to the escape pod. Overall though I liked it, wish there were more maps made like this.

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