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Screenshot of chessp1
Title:Shrine of Skank (6f4385b301697fb089b37b51d419d16e)
Filesize:455 Kilobytes
Release date:21.01.1999
Additional Links: TEAMShambler
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Walkthrough demos:
Normal playthrough, 100% completion.

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
chessp1.txt4 KB21.01.1999
chessp1.bsp1039 KB21.01.1999

Shrine of Skank

Small cramped metal map.

Tags: small, metal, traps, hard

Editor's Rating: Nice
User Rating:
3.5/5 with 20 ratings
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Spirit 22 May 2010, 15:47
This map is nice but can be very frustrating if you step or fall into one of the numerous death traps. Save often.
Drew 15 August 2012, 5:44
A nice little map. According to the author it took 5 days to create, and that seems about right. As a turtlemap, this is of pretty good quality. It has a fairly strong visual component, which shows the author's 99' DM background (if that makes sense). The sky is seen very frequently, unlike in many metal maps. There is a pretty good use of vanilla Q1's stock ambient sounds, too actually.
route is pretty good, doing some decent backtracking etc. Gameplay overall is very nice, despite how tight this map is. There are some problems with monsters being activated too early in a couple cases which can lead somewhat unfortunate results, however. If this were a Tronyn map that wouldn't be a big issue, but in a small one like this it becomes (a minor) one. A bit more could also have been done with the finale.
Despite all that, this is a good map. I wish the author had made more of his maps SP compatible.
onetruepurple Registered 15 December 2013, 12:58

What a ridiculously hard map.

mfx Registered 19 November 2014, 0:33

Mean map is mean.

FifthElephant Registered 9 January 2015, 16:16

Map is technically competent, difficulty is hard.

Greenwood Registered 1 April 2020, 7:38

This is a cool little Metal map! It's an above average build that gives you a good challenge. As far as difficulty goes, if you go through this map carefully and methodically, it's actually not bad. There are other maps that are way more hard than this one (on normal anyway). I agree with Drew that it's too bad that Adam only did one SP map and focused more on DM ones.

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