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Author: | Juha Koiste |
Title: | Death Church |
Download: | dethcrch.zip (613de757740ab5ad2b847cb3210ed66a) |
Filesize: | 535 Kilobytes |
Release date: | 19.02.1997 |
Homepage: | |
Additional Links: | Crash's • erc's Quality • SPQ Level Heaven • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
CHURCH.BSP | 987 KB | 19.02.1997 |
CHURCH.TXT | 6 KB | 19.02.1997 |
SETSKILL.TXT | 3 KB | 13.02.1997 |
SETSKILL.BSP | 248 KB | 12.02.1997 |
dethcrch.zip
Death Church
Smallish oldschool Medieval map: a church with a graveyard and many corridors.Tags: medieval, oldschool, small, church, start, tricks
Editor's Rating: Average
User Rating:
3.2/5 with 19 ratings
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Funny that Juha's third map would look much boxier than his first... It's also awfully symmetrical. At least it's longer, less cramped and there's also two secrets this time.
This is another great map release by this level designer and probably his best work so far. It is has great architecture and brush work and the way he has created this map matches the dark moody atmosphere of the original quake levels. It also is his first map that contains secrets for the player to discover. I would recommend playing this map and give it a three out of five rating.
The left hand side as you progress is identical to the right hand side. I don't know if this was a deliberate design decision, but its very noticeable and struck me as odd.
The visuals are OK but the gameplay was too straightforward. There is also a skill selection map, but there really isn't much value in using that.
It's not that bad, in my opinion. I rather liked it.
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Did you read the file's readme?