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Screenshot of dom3m1
Author:Fern (aka Fr3n)
Title:10,000 Feet Below
Download:dom3m1.zip (08b03d1828d116c5d1a8644fd6ad6ec6)
Filesize:3627 Kilobytes
Release date:23.11.2012
Homepage:
Additional Links:
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✔
Dependencies:quoth

Files in the ZIP archive:
File Size Date
dom3m1.txt7 KB22.11.2012
maps/dom3m1.bsp7736 KB24.11.2012
progs/dom3m1xa.bsp19 KB18.11.2012
progs/dom3m1xb.bsp57 KB18.11.2012
progs/dom3m1xc.bsp35 KB18.11.2012
progs/dom3m1xd.bsp73 KB20.11.2012
progs/dom3m1xe.bsp122 KB19.11.2012
progs/dom3m1xf.bsp122 KB19.11.2012
progs/dom3m1xg.bsp296 KB19.11.2012
progs/dom3m1xh.bsp190 KB19.11.2012
progs/dom3m1xi.bsp371 KB20.11.2012
sound/nonull.wav29 KB20.11.2012
progs/dom3m1xj.bsp358 KB24.11.2012

dom3m1.zip - 10,000 Feet Below

Medium-sized underground temple with a unique Persian-like style. Preview/teaser for the upcoming DOM3 episode.

Note: This map requires Quoth and an engine port with increased limits.


Tags: quoth, underground, temple, medium, textures, persian, caverns, limits

Editor's Rating: Excellent
User Rating: 4.1/5 with 18 ratings
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Fr3n Registered 25 November 2012, 12:50
Hey... if you didn't get dom3m1xj.bsp, download again ;)
Daz Registered, rated this a 4 27 November 2012, 10:24
Video playthrough with some commentary on the map http://www.youtube.com/watch?v=LdvCJsGqWOw
indstr Registered, rated this a 4 18 September 2013, 19:45

Great large underground level with lots of atmosphere and some unique custom enemies. Very nice.

MikeTaylor Registered, rated this a 4 27 October 2016, 22:41

Definitely the best of the Fr3n maps for my money, though the layout can become very confusing. I spent more of my time than I would have liked wandering around trying to remember where the gold key was, and suchlike. Still, beautiful build quality and some novel situations.

Bloughsburgh Registered, rated this a 4 8 November 2016, 12:42

Fun and unique map this time around! Enjoyed the fusion of cavernous rock walls to temple and the sprawling layout was fun to run around. Small enough to not be too confusing but large enough to produce a substantial amount of content. I enjoyed the secrets that you open much earlier than you when you can actually reach them (GL for one).

I also enjoy that you can grab either the Gold or Silver key first...although you quickly realize you need both quickly. Fun use of spawns which I find to be best suited. (Specific instances of spawns can shake up the player's expectations and provides an interesting challenge.)

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