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Screenshot of dwabd
Title:ArcanBroomada Doctrina (d9091f46e99f586e90e6ee0043caaef6)
Filesize:3856 Kilobytes
Release date:02.02.2021
Additional Links: Func_Msgboard
Type:Single BSP File(s)
BSP: ✘ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
dwabd.bsp6820 KB02.02.2021
dwabd.lit3130 KB02.02.2021
dwabd.map3809 KB02.02.2021
dwabd_readme.txt2 KB02.02.2021

ArcanBroomada Doctrina

Medium-sized medieval outpost in a swampy hollow with a caves and a chapel. The map source is included.

Note: This map requires Arcane Dimensions 1.8 and a source port with increased limits.

Tags: medium, medieval, wizard, bricks, swamp, cave, chapel, ad, arcanedimensions, limits, source, secrets

Editor's Rating: no rating (yet)
User Rating:
4/5 with 31 ratings
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Bonn is nice Registered 7 February 2021, 21:33

Fun and compelling!

rampancy Guest 9 February 2021, 22:28

nice map, nice atmosphere. felt like an ad map. good layout too. was hoping for another 20 minutes of gameplay behind that drawbridge. im not a big fan of some of the ad enemies, esp the flying skulls and the orge w/ hammer. i felt like the shambler was kind of wasted, too much space to avoid his attacks. the difficulty was a little inconsistent. the hardest part for me was when the demons and wizards all spawn in down in the caves.

4/5, worth playing again for sure.

Riccardoman Registered 10 February 2021, 1:29

I went back home, and everything was fine

The_Pirate Registered 26 March 2021, 20:02

...So according to the txt file, this is a training map? I have seen 'final release's that were a damn lot worse. Very good.

drdefault Registered 6 May 2021, 23:01

Enjoyable map with lots of cool ideas and chunky representational architecture. I particularly liked the vaulted cathedral which got a lot of mileage out of standard id textures. (Bonus marks for first confession box I've seen in a Quake level!) The whole level is kind of "neo Quake" - old-school concepts and textures but with modern scale and brush detail. Personally I thought the AD monsters fit pretty well and the wave-based combat was fun though never actually super stressful. Nice work.

MikeTaylor Registered 25 May 2021, 16:09

Love the "alternative ending" (right at the start)!

MikeTaylor Registered 25 May 2021, 18:50

Lots to like about this map but, like rampancy, I felt like I was just getting started when the drawbridge opened! Dealing with all those fiends early on, when armed only with the single shotgun, was a bit much.

[Kona] Registered 23 December 2021, 10:42

Nice map, should be better than a 3.7. Reminds me of Village of Dread only much better. It's funny how much better Quake levels are now. Look forward to more of your levels DeeDoubleU, but maybe no spawning Fiend nests with sg haha.

Mazu Registered 15 July 2022, 11:25

Very nice map, only few issues that can ruin your day like finding the alternative exit a bit later in the map can mess you up if you haven't saved in a while.

Clipping some of the ledges that should clearly be walkable and having as thick (8u platform) that you can jump on to find a secret is a bit jarring.

Other than that it feels like the map becomes easier the further you get into it. AD maps tend to feel like that anyways.

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