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Screenshot of dwabd
Title:ArcanBroomada Doctrina (d9091f46e99f586e90e6ee0043caaef6)
Filesize:3856 Kilobytes
Release date:02.02.2021
Additional Links: Func_Msgboard
Type:Misc. Files
BSP: ✘ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
dwabd.bsp6820 KB02.02.2021
dwabd.lit3130 KB02.02.2021
dwabd.map3809 KB02.02.2021
dwabd_readme.txt2 KB02.02.2021

ArcanBroomada Doctrina

Medium-sized medieval outpost in a swampy hollow with a caves and a chapel. The map source is included.

Note: This map requires Arcane Dimensions 1.8 and a source port with increased limits.

Tags: medium, medieval, wizard, bricks, swamp, cave, chapel, ad, arcanedimensions, limits, source, secrets

Editor's Rating: no rating (yet)
User Rating: 4.1/5 with 20 ratings
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Bonn is nice Registered, rated this a 5 7 February 2021, 21:33

Fun and compelling!

rampancy Guest 9 February 2021, 22:28

nice map, nice atmosphere. felt like an ad map. good layout too. was hoping for another 20 minutes of gameplay behind that drawbridge. im not a big fan of some of the ad enemies, esp the flying skulls and the orge w/ hammer. i felt like the shambler was kind of wasted, too much space to avoid his attacks. the difficulty was a little inconsistent. the hardest part for me was when the demons and wizards all spawn in down in the caves.

4/5, worth playing again for sure.

Riccardoman Registered, rated this a 4 10 February 2021, 1:29

I went back home, and everything was fine

The_Pirate Registered, rated this a 4 26 March 2021, 20:02

...So according to the txt file, this is a training map? I have seen 'final release's that were a damn lot worse. Very good.

drdefault Registered, rated this a 4 6 May 2021, 23:01

Enjoyable map with lots of cool ideas and chunky representational architecture. I particularly liked the vaulted cathedral which got a lot of mileage out of standard id textures. (Bonus marks for first confession box I've seen in a Quake level!) The whole level is kind of "neo Quake" - old-school concepts and textures but with modern scale and brush detail. Personally I thought the AD monsters fit pretty well and the wave-based combat was fun though never actually super stressful. Nice work.

MikeTaylor Registered 25 May 2021, 16:09

Love the "alternative ending" (right at the start)!

MikeTaylor Registered 25 May 2021, 18:50

Lots to like about this map but, like rampancy, I felt like I was just getting started when the drawbridge opened! Dealing with all those fiends early on, when armed only with the single shotgun, was a bit much.

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