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Author: | ELEK |
Title: | Episode 3 The Tides of War |
Download: | elek_neh_episode4.zip (6d8cffc8554b45fa995db9caa675e701) |
Filesize: | 7745 Kilobytes |
Release date: | 05.02.2001 |
Homepage: | http://www.planetquake.com/tertiary |
Additional Links: | Ethereal Hell • Retroquake • TEAMShambler • Ten Four • Underworldfan's • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() | |
Dependencies: | nehahra • |
Files in the ZIP archive
File | Size | Date |
---|---|---|
nehahra/maps/Nehahra_episode4_story.txt | 5 KB | 04.02.2001 |
nehahra/maps/Nehahra_episode4.txt | 5 KB | 04.02.2001 |
nehahra/maps/NEH3M3.bsp | 2946 KB | 02.02.2001 |
nehahra/maps/NEH3M4.bsp | 1895 KB | 05.02.2001 |
nehahra/maps/NEH3M2.bsp | 3314 KB | 03.02.2001 |
nehahra/maps/NEH3ST.bsp | 720 KB | 05.02.2001 |
nehahra/maps/NEH3M1.bsp | 3820 KB | 30.01.2001 |
nehahra/mods/neh3m1a.xm | 624 KB | 03.02.2001 |
nehahra/mods/NEH6.xm | 420 KB | 19.09.2000 |
nehahra/mods/NEH5.xm | 1754 KB | 19.09.2000 |
nehahra/mods/NEH1.xm | 361 KB | 19.09.2000 |
nehahra/mods/NEH7.xm | 673 KB | 19.09.2000 |
elek_neh_episode4_quaddictedrepack.txt | 1 KB | 28.04.2009 |
elek_neh_episode4.zip
Episode 3 The Tides of War
A small episode for Nehahra. Starts in a base, then goes into a dark moody mountain theme.[This file was repackaged by Spirit. You can find the original .zip here]
Tags: episode, nehahra, planetquake-map-of-the-week
Editor's Rating: Nice
User Rating:
3.9/5 with 18 ratings
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No level designer myself but these levels are exceptional for both architecture and combat, the first and second ones especially. Even now there is little else like them: highly recommended.
One question- the music only seems to work if you play through completely without dying, rather than loading a savegame. Is this deliberate or an issue that can be worked around?
Here's to hoping the author completes his unfinished maps.
i thought these were great. if only they were fit in with the original!
It's not as good as the original Nehahra, and even though it's labelled "Episode 3", it doesn't really continue the story. The atmosphere is quite different, yet the locations are still fun to explore and the enhanced AI is driving you mad just like before. Even though it doesn't offer more than 2-3 hours of gameplay, this time is not wasted.
So uhh. Is this episode 4 or episode 3?
Worth it just for map 2 alone.
Isn't there a bug in the third map? In the place where I need to push the key stones into place, the gold stone won't budge. Am I doing something wrong?
Great levels, but.... after story-driven Nehahra, a project labeled as "expansion pack" should have something more to offer in terms of new monsters and a proper conclusion. What's going on, Quake? Like Zerstorer and OUM, there is no final confrontation with the remaining antagonist. He... wins? No resolution to cliffhanger left in Nehahra's ending. C'mon, great mods need great conclusion!
Can't finish neh3m3 without noclipping. The gold key block is 100% immovable. Even with all gameplay fixes enabled.
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Did you read the file's readme?