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Author: | Andrew Smith |
Title: | The Elektra Complex |
Download: | elektra.zip (d3ea7040890d45e3322bdccf1bd9a1eb) |
Filesize: | 545 Kilobytes |
Release date: | 22.07.1997 |
Homepage: | |
Additional Links: | Crash's • SPQ Level Heaven • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
ELEKTRA.TXT | 4 KB | 22.07.1997 |
ELEKTRA.BSP | 1328 KB | 22.07.1997 |
elektra.zip
The Elektra Complex
Medium sized Metal/Ebon style map. Very nice, but too easy due to a surplus of ammo and health.Tags: wizards manse, medium, metal, ebon, easy, blue
Editor's Rating: Nice
User Rating:
4/5 with 27 ratings
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Great architecture. But too many ammo and health items.
I honestly didn't enjoy this very much. It's too similar to The Wizard's Manse to stand out. 3/5
Uncomplicated and repetitive to the point of boredom, if I am honest. Get shells, kill death-knight, vamp till end of level. And I completely skipped the (as it turned out) optional area with the zombies and slime, assuming there would be reason to come back there later, only to find that suddenly I was at the end of the level. Very anticlimactic. Not Smith's best work.
Replayed this after playing and enjoying the author's other maps, and I liked it more the second time around. Despite its strong similarity to Episode 2, it's well-crafted and good for five minutes of old-school fun.
Quite dull level, both in texturing and gameplay. Way too many bullet sponge enemies packed into a small level. And it's not even difficult because of it, just tedious.
This is only too easy if you know where everything is... which is exactly how most id1 maps were, so I'm not sure how it's a huge, glaring flaw. It's actually a pretty good, condensed version of Wizard's Manse with some unique situations and sequence-breaks that were not present in the original.
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Did you read the file's readme?