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Screenshot of ne_deadcity
Title:The Rats in the Walls (f6245537a07b67ffdf5d4e282cd17030)
Filesize:596 Kilobytes
Release date:05.11.2005
Additional Links: Underworldfan's
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
ne_deadcity.bsp1654 KB08.10.2005
ne_deadcity.txt5 KB05.11.2005

The Rats in the Walls

Small oldschool brick level with a few DOOM textures.

Tags: quoth, medieval, zombies, doom

Editor's Rating: Nice
User Rating:
3.7/5 with 22 ratings
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Luna's Loyal Subject 23 July 2012, 21:19
No idea why this isn't rated a solid 5. Great gameplay. I love how you withheld the plasma gun to make the zombies into an ever growing problem you just had to dodge around. The teleporter was cool and the teleport itself was actually pretty intimidating. I loved the ending message too. It's good that I can still be surprised by a Quake map's story. Well done, great map.
MikeTaylor Registered 1 December 2013, 1:21

It's a 4/5 from me. I agree with Luna's Loyal Subject that the gathering zombie threat was excellent, but the map is just too small, too blocky and too old-fashioned to get the full five stars. The over-use of teleports also feels like a bit of a cop-out, where later Necros maps would work harder to tie all the geography together organically. Still, it's fun to play, which counts for a lot. (That's why I gave the 4 rather than the 3 that it arguably merits.)

onetruepurple Registered 23 June 2018, 13:25

One of an all-time replayables for me.

Borax Man Registered 5 October 2019, 11:16

Solid smallish level with good replay value. This is one of those levels where you will remember what it is all about. The ending text was a nice touch too.

The only reason I didn't give this a 5 is because visually the level didn't convey the sense of place and atmosphere this level deserved.

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