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Author: | necros |
Title: | Old ones |
Download: | oldones.zip (0f8c41381fdc643d177d5143c9e14608) |
Filesize: | 1170 Kilobytes |
Release date: | 24.04.2003 |
Homepage: | http://necros.planetquake.gamespy.com |
Additional Links: | Underworldfan's • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
alana.bsp | 1168 KB | 22.04.2003 |
mitsu.bsp | 1507 KB | 22.04.2003 |
necros oldones.txt | 4 KB | 24.04.2003 |
oldones.zip
Old ones
Two very small Base maps which were already made in 2000 and also served as demo maps of some sort.Tags: base, idbase, oldschool
Editor's Rating: Average
User Rating:
2.1/5 with 8 ratings
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2/5 total, lame stuff but I have to say that I've never seen anyone teleport fish into water. That was hilarious! :D
Lol, no one ever reads the whole readme. "Ok, done, finally. =) Wow! You read this whole thing! ;)" -necros, at the end of his readme
I more or less agree with Qmaster, although I was not disappointed -- probably because I expected these to be fairly rough in execution, seeing as they are the author's first (or at least very early) maps. As such, they are not bad.
alana is definitely my favourite of the two. The way forward is (somewhat) hidden -- it is not very perplexing, but requires enough thought and observation to be more enjoyable than a standard run-and-gun map. The computer terminal messages add some welcome realism.
Some players will be annoyed by the -- for want of a better term -- optional insta-death trap. There also seems to be problem with the secret area's teleport trigger, which mean that the player is forever trapped, at least on my system (unless that was on purpose, as a very bizarre sadistic joke).
mitsu I found to be less remarkable, but also ok for an early map.
2 plus overall.
By the way, just what were these map demos for?
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Did you read the file's readme?