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Screenshot of opcondor
Author:Scott McNutt
Title:Operation Condor (5c4205cbc23c0b7e5686d36f78db4c5e)
Filesize:582 Kilobytes
Release date:10.08.1997
Additional Links: Crash'serc's QualitySPQ Level Heaven
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
opcondor.txt6 KB10.08.1997
opcondor.bsp1462 KB10.08.1997

Operation Condor

Very nice wizmetal map, the only drawback is that it gets quite confusing, each corridor looks the same. It's got nice traps and well made progression.

Tags: hard

Editor's Rating: Nice
User Rating:
3.5/5 with 14 ratings
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Icantthinkofanickname Registered 18 January 2014, 1:40

This is the sequel to Armor of God (, which I enjoyed more -- but this map is also good.

It's a little finicky to complete, with plenty of traps and confusing corridors, but well-made.

Noxat Registered 16 January 2017, 23:36

Fun map, very clean design with some neat traps.

pmk Guest 22 May 2019, 5:57

After playing this map i feel armor of god was a better map from Scott. This map has too much repetition and it makes the level design of the map suffer from this. Corridors within the level were also very confusing as many of them looked like the same passage ways which made the level hard to navigate through. Overall I would only give this map a three out of five rating as it is an average designed quake map and a disappointing sequel to Armor of God.

ARtemi Guest 16 November 2019, 15:39

Too confusing for me. All corridors looks the same, I could not even find the gold key. Deleted.

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