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| Author: | Dustin "Tronyn" Geeraert |
| Title: | Phantasmal Garrison (v2) |
| Download: | pg2.zip (9087f976729b33bd49f329cdfe8a9be4) |
| Filesize: | 3100 Kilobytes |
| Release date: | 13.05.2000 |
| Homepage: | |
| Additional Links: | Ethereal Hell • TEAMShambler • Ten Four • Underworldfan's • |
| Type: | Partial conversion |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| pg_readme.txt | 4 KB | 13.05.2000 |
| Pak0.PAK | 8192 KB | 13.05.2000 |
pg2.zip - Phantasmal Garrison (v2)
A four level wizard/medieval episode with a start map. Features exploding barrels, cutscenes and a few new monsters (dragons and boss).Tags: episode, medieval, wizard, monsters
Editor's Rating: Nice
User Rating: 4/5 with 10 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
I know the door is in the 1st hall, next to the crates, but I have not found a normal way in, and this is about the 3rd time I play the pack.
Thanks.
By the way, I still want an answer on my 6 May 2009 post ;)
Level design is a bit simplistic, with a lot of square buildings and the like. The main challenge was to overcome the dragons with their different attacks which is probably the highlight of this pack. You can finish this in like 1 hour or so. To be honest, I wasn't completely blown away by it, but gameplay is pretty decent.
overall, a fun pak. perhaps easier than most Tronyn maps/paks, and a bit 'simplistic' as NightFright indicated, but this was created in 2k.
usually i find Tronyn's creations to be MUCH more difficult than this pak, and have to play on easy/skill 0. i think i could have played on a harder skill level with this pak. i had trouble with it in the quake injector. it did not load properly, but i was able to change to 'game pg2' in the console with the requiem engine.
Found nightmare access ! Just look near hard access room. You'll find a button. Press and run to the hall room next to skill selection room...
Well, in video : https://www.youtube.com/watch?v=faRCZxDmYyc
Found this button by luck :D
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Did you read the file's readme?