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Screenshot of prison2
Author:Anders Gustavsson
Title:Prison (2495680a497b55bb29b1e097743b1949)
Filesize:451 Kilobytes
Release date:21.01.1997
Additional Links: Crash'sSPQ Level Heaven
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
prison.txt2 KB21.01.1997
prison.map270 KB21.01.1997
prison.bsp991 KB21.01.1997


Small Wizard/brick level. OK.

Tags: small, wizard, source, explorative

Editor's Rating: Nice
User Rating:
2.8/5 with 21 ratings
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Fr3n Guest 22 September 2012, 6:05
clever map but 4 stars is ridiculous...
dBAudio Registered 22 February 2014, 14:07

i agree. 3 minus.

ArrrCee Registered 23 February 2014, 4:49

I thought this was a fun map, you can check out my video run through of it here:

JellyGal Registered 12 August 2014, 20:44

I think it was worth 4 stars. It has nice visuals and some cool gameplay. There aren't enough enemies and no secrets, though. It's an exploration focused map, so you would think there would be secrets, but oh well. My favourite thing about this map is its strong atmosphere. I think this map is worth trying. You might not like it, but I did.

Delor Guest 16 March 2015, 22:59

No, this map is mediocre at best ! Instead check out other maps from this author "Area51" and "EvillTown" much better :)

Repus Guest 7 December 2017, 15:19

This is a very nice level, but 19 monsters... Heh, it's enough for a half of a bite for a real quaker.

MikeTaylor Registered 12 February 2018, 17:36

Pretty dumb, and hugely underpopulated and over-resourced, but there a are some sort-of-interesting bits of environment, I guess. Two stars, but only because I'm feeling generous.

brunomiwa Registered 15 February 2018, 11:12

It feels like this was a starting map for the author. It was nice to see the enviroment, but didn't felt saciated after finishing it. Some nice ideas (maybe some diversity in the prisioner enemies at the finish, liked the idea of opening cell doors)

Maybe a nice tweak would be to make a quad run when picking the gold key, since you were stocked on ammo.

Esrael Registered 21 April 2018, 8:31

I found this map rather underwhelming. Very few enemies, too plentiful weaponry and health, and I got the quad damage after I had already killed everyone. The map felt kinda bit like a deathmatch map with a stamped on single player.

Plus, is there a "legit" way of getting the gold key? I ended up using rocket jumping.

I guess the best part of the map would be exploration, trying to figure out where to go next. It didn't get frustrating or anything. Also, the architecture looked alright at times.

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