Username: Password: Remember Me
Or would you like to register?
Screenshot of quoth2pt2full
Author:Preach, necros, Kell
Title:[NUKED] (8f100bfd2025cefd112cae43cd71c981)
Filesize:52808 Kilobytes
Release date:04.05.2014
Additional Links: Func_Msgboard
Type:Partial conversion
BSP: ✔ • PAK: ✔ • PROGS.DAT: ✔ • Custom Models/Sounds: ✔

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
launch.bat7 KB03.05.2014
pak0.pak47097 KB06.02.2008
pak1.pak82971 KB08.03.2008
pak2.pak7834 KB03.05.2014
quoth.cfg1 KB12.11.2013
quoth2_2.txt3 KB04.05.2014


"Welcome to the third edition of Quoth 2. This is a spit-and-polish release, with some new features to play with, but the emphasis on refining the Quoth 2 content, re-balancing some monsters, fixing old bugs, and keeping Quoth as lightweight as possible."

Note: This release was nuked, because it does not include the correct files. → The proper release is available here.

Editor's Rating: no rating (yet)
User Rating:
4.7/5 with 27 ratings
You can NOT add ratings
if you are not logged in.

Breezeep Registered 20 November 2014, 22:53

link to the patch is broken.

Icantthinkofanickname Registered 20 November 2014, 23:48

Thanks, Breezeep. It should work now.

MikeTaylor Registered 24 June 2015, 17:32

There seems to be nowhere better than this to mention Kell's base-map, kellbase1, which is included in Quoth 2 as a demo of the new base elements -- monsters, breakables, etc. Although it was intended as a demo, it's actually a pretty good map -- well worth playing if you already have Quoth 2 anyway.

MikeTaylor Registered 25 June 2015, 12:00

I also rather enjoyed ne_basetest, which again was intended as a demo map but is rather fun to play.

bfg666 Registered 13 August 2016, 9:13

Out of curiosity, is there a specific reason to keep both v2.1 (with or without the patch) and v2.2 available for download?

ericw Registered 13 November 2016, 6:45

I hit a bug recently where kellbase1.bsp was not completable, details here.

It turned out to have been fixed in a 2015 update to

Players: check the date on your pak2.pak, if it's 2014 you'll want to download the patch again from

Admins: would it be possible to update Quaddicted's copy of and to the latest versions from Preach's site?

Welp Guest 14 May 2018, 20:23

I'm playing this with QuakeSpasm and movement doesn't seem as smooth as with vanilla Quake, although I can't pinpoint exactly how. With DarkPlaces it's much much worse. Smooth movement is one of the best things about Quake, and so far Quoth is ruining it for me a little.

onetruepurple Registered 14 May 2018, 23:02

"I can't pinpoint exactly how."

That's because Quoth doesn't change movement at all...

Welp Guest 24 May 2018, 20:13

Okay, I was stupid. For some reason multiple instances of QuakeSpasm got opened at once. That's what was slowing it down. It works fine now.

Gioyo3aa Registered 4 May 2019, 15:30

Thanks to the authors of this pack for giving so much material and innovation opportunities to mappers!

Post a Comment

Your comment will be parsed with Markdown!
Keep the comments on topic and do not post nonsense.
Did you read the file's readme?

Quake was released in