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Screenshot of ravenkeep
Author:Redfield
Title:Raven Keep
Download:ravenkeep.zip (ec3a5539dc616c765897579609242345)
Filesize:154044 Kilobytes
Release date:04.10.2020
Homepage:
Additional Links: Func_MsgboardAdditional screenshotsModels and animation gallery
Type:Partial conversion
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✔ • Custom Models/Sounds: ✔

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
ravenkeep/RavenKeep_README.txt32 KB03.10.2020
ravenkeep/dplights.cfg1 KB03.06.2020
ravenkeep/dpsetting.cfg1 KB03.06.2020
ravenkeep/effectinfo.txt154 KB20.06.2020
ravenkeep/gfx.wad111 KB18.05.2020
ravenkeep/gfx/conback.lmp63 KB17.09.2019
ravenkeep/gfx/env/bluemoon_bk.tga769 KB07.03.2020
ravenkeep/gfx/env/bluemoon_dn.tga769 KB07.03.2020
ravenkeep/gfx/env/bluemoon_ft.tga769 KB07.03.2020
ravenkeep/gfx/env/bluemoon_lf.tga769 KB08.03.2020
ravenkeep/gfx/env/bluemoon_rt.tga769 KB07.03.2020
ravenkeep/gfx/env/bluemoon_up.tga769 KB07.03.2020
ravenkeep/gfx/env/nightsky_bk.tga255 KB27.12.2018
ravenkeep/gfx/env/nightsky_dn.tga49 KB27.12.2018
ravenkeep/gfx/env/nightsky_ft.tga320 KB27.12.2018
ravenkeep/gfx/env/nightsky_lf.tga255 KB27.12.2018
ravenkeep/gfx/env/nightsky_rt.tga337 KB27.12.2018
ravenkeep/gfx/env/nightsky_up.tga339 KB27.12.2018
ravenkeep/gfx/env/red_bk.tga605 KB04.01.2020
ravenkeep/gfx/env/red_dn.tga657 KB04.01.2020
ravenkeep/gfx/env/red_ft.tga649 KB04.01.2020
ravenkeep/gfx/env/red_lf.tga620 KB04.01.2020
ravenkeep/gfx/env/red_rt.tga616 KB04.01.2020
ravenkeep/gfx/env/red_up.tga436 KB04.01.2020
ravenkeep/maps/ad_brk/all_brick.map23 KB03.06.2020
ravenkeep/maps/ad_brk/all_glassa.map9 KB03.06.2020
ravenkeep/maps/ad_brk/all_metal.map13 KB03.06.2020
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ravenkeep/maps/ad_brk/all_wood.map9 KB03.06.2020
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ravenkeep.zip

Raven Keep

Three-map campaign set in and around a large nightly castle on the top of a mountain as well as a secluded graveyard with a chapel. It features modified and new enemies/bosses, weapons and misc. objects, and is based on the Arcane Dimensions devkit (included). The setting is inspired by Dark Souls and Bloodborne, among other things.

Note: These maps require a source port with increased limits and BSP2 + protocol 999 support. At the time of release, only Quakespasm 0.93.2 can run it without issues.


Tags: large, castle, fortress, medieval, graveyard, church, chapel, ad, arcanedimensions, weapons, items, monsters, boss, textures, limits, bsp2, source, skybox, void, secrets

Editor's Rating: no rating (yet)
User Rating: 4.5/5 with 22 ratings
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erc Registered, rated this a 5 18 October 2020, 21:39

Beautiful piece.

Solomoriah Registered, rated this a 5 19 October 2020, 7:08

This thing is gorgeous. Seriously, I love it. Had to laugh when I met Dr. Doom...

The_Pirate Registered, rated this a 5 22 October 2020, 12:31

This is beautiful. And it brings Quakespasm to the edge of the envelope. I really like the references to RtCW - the only game i have released maps for - so it brings a old love back up again... :) Impressive to see that it is possible to backport some newer features to Quake. Well done. My respect.

Gila Registered, rated this a 5 22 October 2020, 21:12

Great stuff. At first I thought that it's too big, but then I got pulled in. Got some flashbacks about Shadowfang Keep and Karazhan from WOW. And then Brill/Tirisfal Glades as well in the extra map that has the 4th Chalice.

Escalate_krsk Registered, rated this a 5 17 November 2020, 9:36

Great map with its own story paying homage to Dark Souls, Bloodbourne and... Marvel)) Beautiful three maps (start + two main levels). Great action, three unique bosses (you'll remember the three frahchises I mentioned before), nicely-done new weapons... Beside combat, Raven Keep challenges you to find three chalices (two are in secrets) in order to access its second level with the final, fourth chalice and endboss. Highly recommend this mod. 2 hours of fun!

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