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Screenshot of ravenkeep
Author:Redfield
Title:Raven Keep
Download:ravenkeep.zip (ec3a5539dc616c765897579609242345)
Filesize:154044 Kilobytes
Release date:04.10.2020
Homepage:
Additional Links: Func_MsgboardAdditional screenshotsModels and animation gallery
Type:Partial conversion
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✔ • Custom Models/Sounds: ✔

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
ravenkeep/RavenKeep_README.txt32 KB03.10.2020
ravenkeep/dplights.cfg1 KB03.06.2020
ravenkeep/dpsetting.cfg1 KB03.06.2020
ravenkeep/effectinfo.txt154 KB20.06.2020
ravenkeep/gfx.wad111 KB18.05.2020
ravenkeep/gfx/conback.lmp63 KB17.09.2019
ravenkeep/gfx/env/bluemoon_bk.tga769 KB07.03.2020
ravenkeep/gfx/env/bluemoon_dn.tga769 KB07.03.2020
ravenkeep/gfx/env/bluemoon_ft.tga769 KB07.03.2020
ravenkeep/gfx/env/bluemoon_lf.tga769 KB08.03.2020
ravenkeep/gfx/env/bluemoon_rt.tga769 KB07.03.2020
ravenkeep/gfx/env/bluemoon_up.tga769 KB07.03.2020
ravenkeep/gfx/env/nightsky_bk.tga255 KB27.12.2018
ravenkeep/gfx/env/nightsky_dn.tga49 KB27.12.2018
ravenkeep/gfx/env/nightsky_ft.tga320 KB27.12.2018
ravenkeep/gfx/env/nightsky_lf.tga255 KB27.12.2018
ravenkeep/gfx/env/nightsky_rt.tga337 KB27.12.2018
ravenkeep/gfx/env/nightsky_up.tga339 KB27.12.2018
ravenkeep/gfx/env/red_bk.tga605 KB04.01.2020
ravenkeep/gfx/env/red_dn.tga657 KB04.01.2020
ravenkeep/gfx/env/red_ft.tga649 KB04.01.2020
ravenkeep/gfx/env/red_lf.tga620 KB04.01.2020
ravenkeep/gfx/env/red_rt.tga616 KB04.01.2020
ravenkeep/gfx/env/red_up.tga436 KB04.01.2020
ravenkeep/maps/ad_brk/all_brick.map23 KB03.06.2020
ravenkeep/maps/ad_brk/all_glassa.map9 KB03.06.2020
ravenkeep/maps/ad_brk/all_metal.map13 KB03.06.2020
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ravenkeep/maps/ad_brk/all_wood.map9 KB03.06.2020
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ravenkeep.zip

Raven Keep

Three-map campaign set in and around a large nightly castle on the top of a mountain as well as a secluded graveyard with a chapel. It features modified and new enemies/bosses, weapons and misc. objects, and is based on the Arcane Dimensions devkit (included). The setting is inspired by Dark Souls and Bloodborne, among other things.

Note: These maps require a source port with increased limits and BSP2 + protocol 999 support. At the time of release, only Quakespasm 0.93.2 can run it without issues.


Tags: large, castle, fortress, medieval, graveyard, church, chapel, ad, arcanedimensions, weapons, items, monsters, boss, textures, limits, bsp2, source, skybox, void, secrets

Editor's Rating: no rating (yet)
User Rating: 4.4/5 with 20 ratings
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erc Registered, rated this a 5 18 October 2020, 21:39

Beautiful piece.

Solomoriah Registered, rated this a 5 19 October 2020, 7:08

This thing is gorgeous. Seriously, I love it. Had to laugh when I met Dr. Doom...

The_Pirate Registered, rated this a 5 22 October 2020, 12:31

This is beautiful. And it brings Quakespasm to the edge of the envelope. I really like the references to RtCW - the only game i have released maps for - so it brings a old love back up again... :) Impressive to see that it is possible to backport some newer features to Quake. Well done. My respect.

Gila Registered, rated this a 5 22 October 2020, 21:12

Great stuff. At first I thought that it's too big, but then I got pulled in. Got some flashbacks about Shadowfang Keep and Karazhan from WOW. And then Brill/Tirisfal Glades as well in the extra map that has the 4th Chalice.

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