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Screenshot of rettear
Author:Taskmaster
Title:Retinal Tear
Download:rettear.zip (977d2922bc77a285d1321f234201fba6)
Filesize:1713 Kilobytes
Release date:25.05.1997
Homepage:
Additional Links: Crash'sSPQ Level HeavenTEAMShambler
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive:
File Size Date
rettear.txt3 KB25.05.1997
rettear.bsp1711 KB25.05.1997

rettear.zip - Retinal Tear

A very well designed medieval map that could easily be one of the good old Quake maps by id. With better lighting and sexy brushwork this would have gotten the "Excellent" rating.

Tags: wizard, teleporters, brown

Editor's Rating: Nice
User Rating: 3.8/5 with 11 ratings
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Spirit, rated this a 5 30 April 2011, 15:28
Considering the age this might be truly "excellent".
Ankh, rated this a 3 31 July 2012, 23:03
Good map. The flow was nice. Lots of room tom manoeuvre.
The entrance to gold key area is hidden in a nasty way.
dBAudio Registered, rated this a 4 3 October 2014, 10:50

quite entertaining and well built. easier than expected.

JMP Registered, rated this a 4 26 November 2016, 4:18

I was torn between giving this a 3 or a 4... ultimately I went with three because this map has a couple big drawbacks:

  1. The architecture is basic. Many of the rooms and hallways look the same: the same brown-brick texture, the same shape and width, etc. There's not much detail.

  2. The combat is far too easy. Most enemies can be picked off one by one, some of them safely from a distance. At only one point in the map does the player face a real challenge.

On the positive side, the secrets are nice (if a bit too easy) and the map is moderately non-linear in a way that adds to its depth without making it confusing.

MikeTaylor Registered, rated this a 3 1 December 2016, 13:03

After having played Atlantis, the sheer competence of Retinal Tear is like cold water in a desert. There is nothing particularly innovative here, but the craftsmanship is solid and the gameplay is fun. Well worth playing.

Lane Powell Registered, rated this a 3 26 February 2017, 9:16

Around id quality with some decent combat and a nice flowing layout with good room to move. Unfortunately the gameplay basically ends abruptly when you grab the gold key. There are no monsters spawned to lead you back to the door, and if you killed the zombies previously you'll only have a couple of scrags left to gun down in the exit room.

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