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Author: | Peter van Wingerden |
Title: | The House of Seraphim |
Download: | seraphim.zip (fb11fd4e9abd275825bf6ab6d460e75e) |
Filesize: | 1350 Kilobytes |
Release date: | 23.11.1997 |
Homepage: | |
Additional Links: | Underworldfan's • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
seraphim.txt | 7 KB | 23.11.1997 |
seraphim.bsp | 3121 KB | 23.11.1997 |
seraphim.zip
The House of Seraphim
Medium-sized puzzle map with Hipnotic/Metal textures. The layout is cramped and fairly nonlinear, the gameplay relies heavily on finding secret areas and hidden buttons.Tags: medium, puzzles, traps, nonlinear
Editor's Rating: Average
User Rating:
3/5 with 9 ratings
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I like the idea of solving puzzles to progress, but this map has so many traps, many of which it springs on the player with no warning, that even the most careful player will die repeatedly. I found it extremely frustrating. It's too bad, because the map's concept and its architecture are both pretty interesting.
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Did you read the file's readme?