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Screenshot of sgc6
Author:Steve Clarke
Title:Notlob's Castle
Download:sgc6.zip (e5a091fa57fc268d2b8af1a978ecdc49)
Filesize:768 Kilobytes
Release date:26.01.1997
Homepage:http://www.users.dircon.co.uk/~steve-gc/
Additional Links: Crash'serc's QualitySPQ Level Heaven
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive:
File Size Date
sgc6.bsp1782 KB26.01.1997
sgc6.txt2 KB26.01.1997

sgc6.zip - Notlob's Castle

Medium sized Wizard castle.

Tags: castle, medium, wizard, metal

Editor's Rating: Average
User Rating: 3.5/5 with 10 ratings
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kaffikopp Registered, rated this a 4 23 November 2014, 18:52

Pretty decent little map actually, I'd rate this "nice". Worth checking out at least.

Esrael Registered, rated this a 3 9 June 2018, 17:44

A perfectly competent map. It doesn't have any glaring flaws, but it doesn't particularly stand out either.

The architecture is always at least decent and at times around id quality, resembling Willits's episode 1 maps, especially after reaching the castle proper.

The gameplay is competent, but combat is a little bit on the easy side. I think some of the encounters hint that they were designed with keyboard play in mind (which is how I played FPS games before Half-Life), expecting people not to look around and fall into a pit with hungry fiends in it. To the modern WASD/mouse player those pits are apparent, and so the fiends can safely be killed from above.

A couple of other nitpicks would be the main elevator in the castle, which is kind of slow and unintentionally kills an ogre. The secrets have also kind of a flawed execution, with one secret accidentally having two secrets in it and one unofficial secret which definitely should be a secret in my book.

I think I'd rate this map somewhere between 3,25 and 3,5. Worth checking out, as kaffikopp wrote.

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