Or would you like to register?
Author: | necros, Zwiffle |
Title: | Speedmapping pack 156 - Unthemed |
Download: | sm156_pack.zip (4bf5d3bcd32e857b2c51eed70031fb4c) |
Filesize: | 1182 Kilobytes |
Release date: | 08.09.2009 |
Homepage: | |
Additional Links: | |
Type: | Speedmapping |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
sm156_necros.bsp | 716 KB | 30.08.2009 |
sm156_necros.txt | 1 KB | 30.08.2009 |
sm156_necros2.bsp | 3523 KB | 02.09.2009 |
sm156_necros2.txt | 1 KB | 02.09.2009 |
sm156_zwiffle.bsp | 554 KB | 08.09.2009 |
sm156_pack.zip
Speedmapping pack 156 - Unthemed
Unthemed / 3 SP maps / necros, ZwiffleNote: necros' maps require Quoth
User Rating:
3.8/5 with 11 ratings
You can NOT add ratings
if you are not logged in.
You can NOT add ratings
if you are not logged in.
A new "GET ON THE HOTDOG" for a new generation.
Necros produced here wickedest q1 map I have ever seen.
Zwiffle's map is perfectly pleasant, but feels like what it is -- a speed-mapping exercise. Worth playing., The ending is pretty tough (on Hard).
Necros's first map (sm156_necros, zombie power!) brings a whole new meaning to "brutal". I could have stood to see a lot more of this kind of thing -- all the zombie-crushing machinery and gigantic instakill mechanism. The level is over all too soon, though (which of course is understandable in a speed-map). The "Oh, is that it?" factor is upped quite a bit by the misleading monster count. (I wonder whether they would all have died if I'd waited long enough?)
Zwiffle's level was quite fun. I honestly don't understand the point of necros' "Zombie Power" but it was reasonably challenging for a short level.
Post a Comment
Your comment will be parsed with Markdown!Keep the comments on topic and do not post nonsense.
Did you read the file's readme?