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| Author: | Cocerello, DOOMer, Drew |
| Title: | Speedmapping pack 176 - Quantity over Quality |
| Download: | sm176_pack.zip (dee8d500179a97b554c46443dd080b15) |
| Filesize: | 3452 Kilobytes |
| Release date: | 30.08.2014 |
| Homepage: | |
| Additional Links: | Func_Msgboard release thread • |
| Type: | Speedmapping |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| Download | Skill | Length | Player | Protocol | Date |
|---|---|---|---|---|---|
| sm176_coce.bsp | Nightmare | 0h01m14s | Cocerello | 666 | 2014-09-02 |
| Speedrun | |||||
| File | Size | Date |
|---|---|---|
| sm176_coce.bsp | 2172 KB | 29.08.2014 |
| sm176_coce.lit | 1369 KB | 29.08.2014 |
| sm176_coce.map | 1150 KB | 29.08.2014 |
| sm176_cocerello.txt | 8 KB | 29.08.2014 |
| sm176_doomer.bsp | 1019 KB | 29.08.2014 |
| sm176_doomer.lit | 387 KB | 29.08.2014 |
| sm176_doomer.txt | 2 KB | 29.08.2014 |
| sm176_drew.bsp | 4828 KB | 28.08.2014 |
| sm176_pack.txt | 2 KB | 29.08.2014 |
sm176_pack.zip - Speedmapping pack 176 - Quantity over Quality
Quantity over Quality / 3 SP maps / Cocerello (Quoth), DOOMer, Drew (Quoth)Follows the same theme as Speedmapping Pack 67.
The source for Cocerello's map is included.
Note: Cocerello's map and Drew's map require Quoth.
Tags: quoth, source, doom2, map02
User Rating: 3/5 with 2 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
Mundane it might be, but I really enjoyed the straightforward blastfest of sm176_doomer. Sometimes I think we need more maps of this Doom-fest type.
(I've not yet successfully played the other two, as I had to reinstall my computer and Quoth doesn't work properly on the new version.)
doomer's map was straight forward. 3/5 cocerello's map i can't quite figure out (for now). drew's map i really liked. tough, large, dark... maybe a little too dark. i was quite short on ammo in the middle of the map(missed secret?), but i had plenty at the end. 4/5
dBAudio, have you played it on Quoth? If it isn't that, you can watch the speedrun demo i provided in this page to know what to do and where to go.
Time held me green and dying/ Though I sang in my chains like the sea (sm176_drew) is a superb map, that absolutely merits its own release. It's a real shame it's buried in a speedmap pack where very few people are likely to see it. It packs the feel of a whole episode into a single level, beginning with base monsters and weapons and progressing through lava pits and big subterranean castle to a satisfying conclusion deep below the earth. Highly recommended.
(As far as I can make out, Drew has never made a full release of any of his maps -- everything he's done has been in speedmap packs. But this is not a speedmap.)
Finally, Calm (sm176_calm) has some nice ideas, but is just too frustrating. Having cleared the second island and been send back to the first, I gave up and noclipped; even then, I couldn't find the way to progress. A disappointing end to an enjoyable pack.
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Did you read the file's readme?