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Screenshot of src
Title:SRC: The Slime Refinery Complex (768355d1b0eb8fcc3bbee3e43df7f129)
Filesize:2788 Kilobytes
Release date:01.07.2007
Additional Links: erc's QualityUnderworldfan's
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
src.bsp7007 KB01.07.2007
src.lit1582 KB01.07.2007
src.txt5 KB22.06.2007 - SRC: The Slime Refinery Complex

A base map dressed in Doom 3 textures. Pretty dark and hard.

Tags: base, doom3, quoth

Editor's Rating: Nice
User Rating: 3.7/5 with 6 ratings
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AAS, rated this a 5 2 January 2012, 18:17
Imbalanced map, several times you'll be ambushed by flying droids with laser that kills you in few seconds + a of other monsters, and all this in a small corridor. Good architecture anyway.

It requires Quoth (a mod full of sick monsters).
MikeTaylor Registered, rated this a 1 26 November 2014, 17:27

Ah yes, I remember this. Tedious, ugly, and suffers more than most maps from way-too-hard-at-the-start syndrome. I guess I'll play it all the way through again before awarding a score.

MikeTaylor Registered, rated this a 1 27 November 2014, 13:37

Well, I hacked through to the end, though I had to cheat because I simply could not figure out what the heck I was meant to be doing in the slime tunnels. I love some of JPL's other work, but this map is everything I dislike. Butt ugly, secrets that look exactly like scenery, unfair ambushes with nowhere to retreat to, no sense of where to go next or what to do. I admit some aspects of this as a technical achievement, but in terms of actual gameplay I just don't find anything to like at all.

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