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Screenshot of starkmon
Title:Stark Monstrosity (2a5cb174008336297e448a51e56752f7)
Filesize:5539 Kilobytes
Release date:21.01.2009
Additional Links:
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✔

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
starkmon.txt7 KB21.01.2009
maps/starkmon.lit2928 KB21.01.2009
maps/starkmon.bsp6253 KB21.01.2009
gfx/env/duskedn.tga769 KB15.07.2004
gfx/env/duskeft.tga581 KB15.07.2004
gfx/env/duskelf.tga572 KB15.07.2004
gfx/env/duskeup.tga460 KB15.07.2004
gfx/env/duskert.tga672 KB15.07.2004
gfx/env/duskebk.tga593 KB15.07.2004

Stark Monstrosity

A rather unlinear huge base map with outdoor parts. And you should use a decent engine like Fitzquake.

Tags: quoth, base, huge, idbase, large, limits

Editor's Rating: Nice
User Rating: 4.3/5 with 19 ratings
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dfsp_spirit 20 November 2009, 17:29
Love the monster placement and some of the cool func_* thingies in there (like those cool stairs you can move up and down with the button).

Good usage of rocks and lava, dense atmosphere. A great SP map altogether.
Thatmey 26 November 2009, 13:42
Brilliant map . Please make a sequal to this .
Rafro007 6 May 2010, 11:14
Great map, very atmospheric, extremely difficult and never a dull moment! Was on edge the whole time and the visuals, lighting, etc. were all very well done. Not a mapper, just enjoy good maps.


FifthElephant Guest, rated this a 5 2 April 2013, 14:17

One of the best base maps ever. I love the very subtle coloured lighting, the monster placement was a great challenge and this map is HUGE. Really love massive maps, dunno how you made such great terrain with worldcraft 3! 5/5

QForever Registered, rated this a 5 20 February 2014, 18:30

Purely awesome map, clearly one of the best bases ever. I'm even temped to add the tag excellent because nice just don't cut it. But I won't, given the rules.

MikeTaylor Registered, rated this a 5 10 December 2014, 10:26

Yes, RickyT23 was on a run of truly great base maps here -- this one, The Hand that Feeds You and Slave to a Machine are all superb maps that show there is plenty of life in the Base Map idiom. The secret sauce with all of these (as with the two base maps that open CZG's classic Insomnia) is the sense of exporing a real place rather than merely moving from one set-piece to another. Lovely work.

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