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Screenshot of terror
Author:Dustin "Tronyn" Geeraert
Title:The Terracotta Terror
Download:terror.zip (3dd1149b9a6f59d7d9276f22d4f48980)
Filesize:619 Kilobytes
Release date:07.05.2003
Homepage:http://tronyn.planetquake.gamespy.com
Additional Links: RetroquakeUnderworldfan's
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
terror.bsp1963 KB30.03.2003
terror.txt1 KB07.05.2003

terror.zip - The Terracotta Terror

Small terracotta-colored Coagula-style space map. Very nice.

Tags: medieval, space map, abstract, terracotta, coagula, castle

Editor's Rating: Nice
User Rating: 4/5 with 21 ratings
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Qmaster Registered, rated this a 5 8 November 2012, 1:04
Awesome! Not enough secrets though. Was pretty hard, you have to be careful the whole way through. Almost requires secrets to be gotten, but not quite.
Berntsen Registered, rated this a 5 24 May 2013, 23:32

Very nice, fast map, played skill3 as always. Lots of room for movement and evasive maneuvers, jumping around monsters, getting them to infight, bunnyhopping and just general mayhem. A++ would play again.

Icantthinkofanickname Registered, rated this a 4 11 January 2014, 12:33

Very pretty with a dream-like, almost surreal atmosphere and enjoyable gameplay. Despite its being a void map, there is plenty of room to manoeuvre, and combat does not become frustrating.

This map seems to be a companion piece to Star Scream (https://www.quaddicted.com/reviews/scream.html), but is superior in just about every way.

Unfortunately some of the knights got stuck on the architecture, at least on my setup.

MikeTaylor Registered, rated this a 4 2 July 2014, 16:01

Yes. this is pretty nice for a Coagula map (which is not one of my favourite styles). Doesn't feel too arbitrary and capricious, as such maps sometimes can. Trying to engineer in-fighting on a narrow walkways is quite a challenge!

Bloughsburgh Registered, rated this a 4 28 November 2016, 12:00

Ah here we go! Looks like Tronyn worked some "lesson learned" improvements from Starscream to this one. First of all, one of the coolest looking maps I have seen a while. Bloody metal infused with that oh so HOT red terracotta brick. The tall towers and clock tower give off a great otherworldly vibe. The gameplay still has some large amount of batch spawning but a lot less tedious and using the Quad secret is a treat.

The visuals in the map inspire me to create something in the bloody metal/brick fashion someday.

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