Or would you like to register?

Author: | Sascha Otterbein (mne[MON]ik) |
Title: | The Monolith Complex |
Download: | tmc.zip (2781aa146970491f06ded82f7aae41d0) |
Filesize: | 1180 Kilobytes |
Release date: | 18.09.1997 |
Homepage: | |
Additional Links: | TEAMShambler • Underworldfan's • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
tmc.txt | 7 KB | 15.08.1998 |
tmc.bsp | 2812 KB | 18.09.1997 |
tmc.zip
The Monolith Complex
Large base map with a unique theme. Somewhat lacking in detail, and gameplay that may be confusing to some because it relies on exploration for the most part, but still kind of an interesting map. Nice feature: Reinforcements teleport in if the mission is not completed in within 15 minutes.Tags: base, nonlinear, exploration, unfinished
Editor's Rating: Nice
User Rating:
3.3/5 with 8 ratings
You can NOT add ratings
if you are not logged in.
You can NOT add ratings
if you are not logged in.
I had to noclip to get to the gold key. I couldn't for the life of it escape the wind up there. Otherwise, pretty competent and huge map for 1997.
Orion, you have to use the wind tunnel underwater to get past the turbulent segment of the rope.
The teamshambler review of this map states that "despite flaws that relate to it's beta status, I found that it was fun, interesting, and impressive enough to be worth playing," and that's my opinion too. Although there are a few niggling things that detract from the experience, overall this is really cool and inventive.
Incidentally, the author also released a small wizard deathmatch map that I've enjoyed: https://maps.quakeworld.nu/all/below.bsp
Post a Comment
Your comment will be parsed with Markdown!Keep the comments on topic and do not post nonsense.
Did you read the file's readme?