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Author: | Taskmaster (Warren Marshall) |
Title: | The Warehouse |
Download: | warehaus.zip (c3930063a25ec32fbc56de78351cf788) |
Filesize: | 813 Kilobytes |
Release date: | 11.06.1997 |
Homepage: | |
Additional Links: | Crash's • SPQ Level Heaven • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
warehaus.txt | 2 KB | 11.07.1997 |
warehaus.bsp | 1798 KB | 05.07.1997 |
warehaus.zip
The Warehouse
Medium sized base map with a slightly above id-level amount of unaligned textures and some oddly scaled crates.Tags: medium, base
Editor's Rating: Average
User Rating:
3.3/5 with 12 ratings
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Liked the way one progresses but it's a base map, so I did not like it too much. ;)
well designed, base map that is similar in style to id's base maps. The map has strong architecture and level design and there are plenty of secrets for the player to discover when exploring the map. Would recommend downloading if you like base style built maps . I give it a three out of five rating.
This is a cool old Base map! Yeah, it's got some weird scaled crates, but it's damn nice for a '97 map made with some old editor named ToeTag.
Huh! It appears that Warren actually developed ToeTag for the Mac (impressive) and it was last updated in 2014. It's not that old after all.
Quite an enjoyable base map, albeit rather easy, as base maps tend to be when populated with mere base enemies.
The brushwork and details are very good for the time, and the map is quite nicely interwoven, so it's pleasurable to breeze through.
Speaking of breezing through, the difficulty is not helped by the fact that powerful weapons are given to the player, even outside secrets. The only thing that adds a bit to the difficulty is the fact that the room to maneuver is limited at times.
Still, I'd say it's worth a quick run through, if not for the challenge, then at least for admiring the scenery while playing out your power fantasy, or something. xD I'd rate this maybe something around 3.5/5.
P.S. That's quite an interesting tidbit of trivia there, Greenwood! :o No wonder the level looks so good, considering the effort he put into making an editor that suited his needs.
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Did you read the file's readme?