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Screenshot of xmasjam2021
Author:ChrisHolden, Greenwood, Grue, Heresy, ionous, ish, JCR, Krak, Krampus, Magnetbox, Makt, Mememind, Mrtaufner & Radiatoryang, Mykee, Naitelveni, Omni, Pinchy, Repator, Riktoi, Scythe, sock, Textfish, Wiedo
Title:Xmas Jam 2021
Download:xmasjam2021.zip (6314878bab7fcd7aac69b5dae1ba3d66)
Filesize:237791 Kilobytes
Release date:14.12.2021
Homepage:
Additional Links: Func_MsgboardModDB
Type:Partial conversion
BSP: ✔ • PAK: ✔ • PROGS.DAT: ✔ • Custom Models/Sounds: ✔

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
ad_v1_80_credits.txt16 KB12.10.2020
ad_v1_80_readme.txt9 KB12.10.2020
csprogs.dat93 KB12.12.2021
gfx/bigbox.lmp6 KB30.12.2012
gfx/community.lmp1 KB15.02.2013
gfx/complete.lmp5 KB29.12.2012
gfx/conback.lmp63 KB12.12.2021
gfx/conchars.lmp17 KB12.12.2021
gfx/conchars.png14 KB12.12.2021
gfx/conchars.tga65 KB12.12.2021
gfx/env/ame_iceflats/iceflats_bk.tga769 KB27.02.2002
gfx/env/ame_iceflats/iceflats_dn.tga769 KB27.02.2002
gfx/env/ame_iceflats/iceflats_ft.tga769 KB27.02.2002
gfx/env/ame_iceflats/iceflats_lf.tga769 KB27.02.2002
gfx/env/ame_iceflats/iceflats_rt.tga769 KB27.02.2002
gfx/env/ame_iceflats/iceflats_up.tga769 KB27.02.2002
gfx/env/ame_iceflats/readme.txt1 KB14.01.2009
gfx/env/bal_swampn2_bk.tga3073 KB02.11.2021
gfx/env/bal_swampn2_dn.tga3073 KB02.11.2021
gfx/env/bal_swampn2_ft.tga3073 KB02.11.2021
gfx/env/bal_swampn2_lf.tga3073 KB02.11.2021
gfx/env/bal_swampn2_rt.tga3073 KB02.11.2021
gfx/env/bal_swampn2_up.tga3073 KB02.11.2021
gfx/env/bluecloud_bk.tga3073 KB22.11.2020
gfx/env/bluecloud_dn.tga3073 KB22.11.2020
gfx/env/bluecloud_ft.tga3073 KB22.11.2020
gfx/env/bluecloud_lf.tga3073 KB22.11.2020
gfx/env/bluecloud_rt.tga3073 KB22.11.2020
gfx/env/bluecloud_up.tga3073 KB22.11.2020
gfx/env/bluepeopleeater_bk.tga769 KB26.11.2021
gfx/env/bluepeopleeater_dn.tga769 KB26.11.2021
gfx/env/bluepeopleeater_ft.tga769 KB26.11.2021
gfx/env/bluepeopleeater_lf.tga769 KB26.11.2021
gfx/env/bluepeopleeater_rt.tga769 KB26.11.2021
gfx/env/bluepeopleeater_up.tga769 KB26.11.2021
gfx/env/d4sky02_bk.tga3139 KB20.11.2019
gfx/env/d4sky02_dn.tga2654 KB20.11.2019
gfx/env/d4sky02_ft.tga3140 KB20.11.2019
gfx/env/d4sky02_lf.tga3201 KB20.11.2019
gfx/env/d4sky02_rt.tga3131 KB20.11.2019
gfx/env/d4sky02_up.tga2995 KB20.11.2019
gfx/env/eaglesdare180b_bk.tga769 KB01.06.2021
gfx/env/eaglesdare180b_dn.tga769 KB02.06.2021
gfx/env/eaglesdare180b_ft.tga769 KB01.06.2021
gfx/env/eaglesdare180b_lf.tga769 KB01.06.2021
gfx/env/eaglesdare180b_rt.tga769 KB01.06.2021
gfx/env/eaglesdare180b_up.tga769 KB02.06.2021
gfx/env/frozendusk_bk.tga698 KB11.01.2001
gfx/env/frozendusk_dn.tga752 KB11.01.2001
gfx/env/frozendusk_ft.tga603 KB11.01.2001
gfx/env/frozendusk_lf.tga541 KB11.01.2001
gfx/env/frozendusk_rt.tga616 KB11.01.2001
gfx/env/frozendusk_up.tga291 KB11.01.2001
gfx/env/hell90_bk.tga769 KB16.09.2020
gfx/env/hell90_dn.tga769 KB20.10.2021
gfx/env/hell90_ft.tga769 KB16.09.2020
gfx/env/hell90_lf.tga769 KB16.09.2020
gfx/env/hell90_rt.tga769 KB16.09.2020
gfx/env/hell90_up.tga769 KB20.10.2021
gfx/env/ish/Blood Valley.txt5 KB05.12.2021
gfx/env/ish/blood-valley_bk.tga769 KB05.12.2021
gfx/env/ish/blood-valley_dn.tga769 KB05.12.2021
gfx/env/ish/blood-valley_ft.tga769 KB05.12.2021
gfx/env/ish/blood-valley_lf.tga769 KB05.12.2021
gfx/env/ish/blood-valley_rt.tga769 KB05.12.2021
gfx/env/ish/blood-valley_up.tga769 KB05.12.2021
gfx/env/ish/license.txt1 KB05.12.2021
gfx/env/olos_bk.tga589 KB06.09.2004
gfx/env/olos_dn.tga610 KB06.09.2004
gfx/env/olos_ft.tga613 KB06.09.2004
gfx/env/olos_lf.tga605 KB06.09.2004
gfx/env/olos_rt.tga675 KB06.09.2004
gfx/env/olos_up.tga524 KB06.09.2004
gfx/env/tablemt2_bk.tga3073 KB16.12.2019
gfx/env/tablemt2_dn.tga3073 KB16.12.2019
gfx/env/tablemt2_ft.tga3073 KB16.12.2019
gfx/env/tablemt2_lf.tga3073 KB16.12.2019
gfx/env/tablemt2_rt.tga3073 KB16.12.2019
gfx/env/tablemt2_up.tga3073 KB16.12.2019
gfx/env/wolf-pack512_bk.tga769 KB23.11.2002
gfx/env/wolf-pack512_dn.tga769 KB23.11.2002
gfx/env/wolf-pack512_ft.tga769 KB23.11.2002
gfx/env/wolf-pack512_lf.tga769 KB23.11.2002
gfx/env/wolf-pack512_rt.tga769 KB23.11.2002
gfx/env/wolf-pack512_up.tga769 KB23.11.2002
gfx/help0.lmp63 KB14.06.2016
gfx/help1.lmp63 KB14.06.2016
gfx/help2.lmp63 KB28.11.2018
gfx/help3.lmp63 KB14.06.2016
gfx/help4.lmp63 KB14.06.2016
gfx/help5.lmp63 KB14.06.2016
gfx/loading.lmp4 KB14.06.2016
gfx/mainmenu.lmp27 KB29.12.2012
gfx/mainmenu2.lmp31 KB22.04.2017
gfx/p_load.lmp7 KB24.06.2016
gfx/p_mod.lmp7 KB08.06.2017
gfx/p_mod_idver.lmp3 KB06.06.2017
gfx/p_multi.lmp7 KB14.06.2016
gfx/p_option.lmp7 KB14.06.2016
gfx/p_save.lmp7 KB14.06.2016
gfx/pause.lmp4 KB14.06.2016
gfx/qplaque.lmp5 KB14.06.2016
gfx/ranking.lmp4 KB14.06.2016
gfx/sell.lmp63 KB14.06.2016
gfx/ttl_cstm.lmp7 KB14.06.2016
gfx/ttl_main.lmp7 KB29.12.2012
gfx/ttl_sgl.lmp7 KB29.12.2012
gfx/vidmodes.lmp5 KB14.06.2016
maps/ad_brk/all_brick.map23 KB12.12.2021
maps/ad_brk/all_glassa.map9 KB12.12.2021
maps/ad_brk/all_metal.map13 KB12.12.2021
maps/ad_brk/all_rocka.map10 KB12.12.2021
maps/ad_brk/all_wood.map9 KB12.12.2021
maps/ad_brk/brick01.bsp8 KB12.12.2021
maps/ad_brk/brick01.map1 KB12.12.2021
maps/ad_brk/brick02.bsp8 KB12.12.2021
maps/ad_brk/brick02.map1 KB12.12.2021
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maps/ad_brk/brick05.map1 KB12.12.2021
maps/ad_brk/brick06.bsp9 KB12.12.2021
maps/ad_brk/brick06.map2 KB12.12.2021
maps/ad_brk/brick07.bsp11 KB12.12.2021
maps/ad_brk/brick07.map2 KB12.12.2021
maps/ad_brk/brick08.bsp14 KB12.12.2021
maps/ad_brk/brick08.map4 KB12.12.2021
maps/ad_brk/brick09.bsp8 KB12.12.2021
maps/ad_brk/brick09.map1 KB12.12.2021
maps/ad_brk/brick10.bsp9 KB12.12.2021
maps/ad_brk/brick10.map2 KB12.12.2021
maps/ad_brk/brick11.bsp11 KB12.12.2021
maps/ad_brk/brick11.map2 KB12.12.2021
maps/ad_brk/brick12.bsp14 KB12.12.2021
maps/ad_brk/brick12.map4 KB12.12.2021
maps/ad_brk/brick13.bsp8 KB12.12.2021
maps/ad_brk/brick13.map1 KB12.12.2021
maps/ad_brk/brick14.bsp8 KB12.12.2021
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maps/ad_brk/brick19.bsp11 KB12.12.2021
maps/ad_brk/brick19.map2 KB12.12.2021
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maps/ad_brk/brick23.map2 KB12.12.2021
maps/ad_brk/brick24.bsp13 KB12.12.2021
maps/ad_brk/brick24.map4 KB12.12.2021
maps/ad_brk/brick25.bsp8 KB12.12.2021
maps/ad_brk/brick25.map1 KB12.12.2021
maps/ad_brk/brick26.bsp8 KB12.12.2021
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maps/ad_brk/brick27.bsp9 KB12.12.2021
maps/ad_brk/brick27.map1 KB12.12.2021
maps/ad_brk/brick28.bsp8 KB12.12.2021
maps/ad_brk/brick28.map1 KB12.12.2021
maps/ad_brk/brick29.bsp24 KB12.12.2021
maps/ad_brk/brick29.map1 KB12.12.2021
maps/ad_brk/brick30.bsp24 KB12.12.2021
maps/ad_brk/brick30.map1 KB12.12.2021
maps/ad_brk/brick31.bsp25 KB12.12.2021
maps/ad_brk/brick31.map1 KB12.12.2021
maps/ad_brk/brick32.bsp24 KB12.12.2021
maps/ad_brk/brick32.map1 KB12.12.2021
maps/ad_brk/glass01.bsp8 KB12.12.2021
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maps/ad_brk/glass02.bsp7 KB12.12.2021
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maps/ad_brk/glass04.bsp8 KB12.12.2021
maps/ad_brk/glass04.map1 KB12.12.2021
maps/ad_brk/glass05.bsp24 KB12.12.2021
maps/ad_brk/glass05.map1 KB12.12.2021
maps/ad_brk/glass06.bsp24 KB12.12.2021
maps/ad_brk/glass06.map1 KB12.12.2021
maps/ad_brk/glass07.bsp23 KB12.12.2021
maps/ad_brk/glass07.map1 KB12.12.2021
maps/ad_brk/glass08.bsp24 KB12.12.2021
maps/ad_brk/glass08.map1 KB12.12.2021
maps/ad_brk/glass09.bsp24 KB12.12.2021
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maps/ad_brk/glass11.bsp23 KB12.12.2021
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maps/ad_brk/glass13.bsp24 KB12.12.2021
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maps/ad_brk/glass14.bsp23 KB12.12.2021
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maps/ad_brk/glass15.bsp24 KB12.12.2021
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maps/ad_brk/glass16.bsp23 KB12.12.2021
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maps/ad_brk/kn_mtrim2_1.bsp25 KB12.12.2021
maps/ad_brk/kn_mtrim2_1.map2 KB12.12.2021
maps/ad_brk/kn_mtrim2_2.bsp24 KB12.12.2021
maps/ad_brk/kn_mtrim2_2.map2 KB12.12.2021
maps/ad_brk/kn_mtrim2_3.bsp25 KB12.12.2021
maps/ad_brk/kn_mtrim2_3.map2 KB12.12.2021
maps/ad_brk/kn_mtrim2_4.bsp24 KB12.12.2021
maps/ad_brk/kn_mtrim2_4.map2 KB12.12.2021
maps/ad_brk/metal01.bsp8 KB12.12.2021
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maps/ad_brk/metal02.bsp10 KB12.12.2021
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maps/ad_brk/metal03.bsp10 KB12.12.2021
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maps/ad_brk/metal04.bsp11 KB12.12.2021
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maps/ad_brk/metal05.bsp9 KB12.12.2021
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maps/ad_brk/metal07.bsp9 KB12.12.2021
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maps/ad_brk/metal08.bsp8 KB12.12.2021
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maps/ad_brk/metal09.bsp8 KB12.12.2021
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maps/ad_brk/metal10.bsp8 KB12.12.2021
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maps/ad_brk/metal15.bsp10 KB12.12.2021
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maps/ad_brk/wood12.bsp8 KB12.12.2021
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maps/ad_brk/wood13.bsp8 KB12.12.2021
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maps/ad_brk/wood14.bsp8 KB12.12.2021
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maps/ad_brk/wood15.bsp8 KB12.12.2021
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maps/ad_brk/wood16.bsp8 KB12.12.2021
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maps/base_brk/baserub1.bsp24 KB12.12.2021
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maps/base_brk/bz8_brk.bsp13 KB12.12.2021
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maps/base_brk/crate_r1.bsp29 KB12.12.2021
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maps/base_brk/explodebox_1.bsp8 KB12.12.2021
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maps/base_brk/explodebox_2.bsp7 KB12.12.2021
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maps/base_brk/explodebox_3.bsp11 KB12.12.2021
maps/base_brk/explodebox_3.map2 KB12.12.2021
maps/base_brk/glass01.bsp8 KB12.12.2021
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maps/base_brk/grate_r1.bsp33 KB12.12.2021
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maps/base_brk/pbt04.bsp18 KB12.12.2021
maps/base_brk/pbt04.map1 KB12.12.2021
maps/base_brk/phk_03brk.bsp89 KB12.12.2021
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maps/base_brk/rock_sw01.bsp9 KB12.12.2021
maps/base_brk/rock_sw02.bsp9 KB12.12.2021
maps/base_brk/rock_sw03.bsp10 KB12.12.2021
maps/base_brk/sfloor4_2.bsp8 KB12.12.2021
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maps/base_brk/tech10_2d1.bsp45 KB12.12.2021
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maps/base_brk/tech10_2d2.bsp45 KB12.12.2021
maps/base_brk/tech10_2d2.map1 KB12.12.2021
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maps/bmodels/az_chain1.lit33 KB12.12.2021
maps/bmodels/az_chain1.map95 KB12.12.2021
maps/bmodels/az_chain2.bsp326 KB12.12.2021
maps/bmodels/az_chain2.lit22 KB12.12.2021
maps/bmodels/az_chain2.map145 KB12.12.2021
maps/bmodels/az_chain3.bsp302 KB12.12.2021
maps/bmodels/az_chain3.lit21 KB12.12.2021
maps/bmodels/az_chain3.map108 KB12.12.2021
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maps/bmodels/m_bchains2.map42 KB12.12.2021
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maps/bmodels/m_bridge2b.map52 KB12.12.2021
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maps/bmodels/m_chains1.map167 KB12.12.2021
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maps/bmodels/m_chains2.map60 KB12.12.2021
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maps/bmodels/m_chains2l.map60 KB12.12.2021
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maps/bmodels/m_chains2p.lit16 KB12.12.2021
maps/bmodels/m_chains2p.map60 KB12.12.2021
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maps/bmodels/m_chains2r.map61 KB12.12.2021
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maps/bmodels/m_chains2rl.lit18 KB12.12.2021
maps/bmodels/m_chains2rl.map61 KB12.12.2021
maps/bmodels/m_chains3.bsp120 KB12.12.2021
maps/bmodels/m_chains3.map57 KB12.12.2021
maps/bmodels/m_chains4.bsp199 KB12.12.2021
maps/bmodels/m_chains4.map111 KB12.12.2021
maps/bmodels/m_chains4p.bsp201 KB12.12.2021
maps/bmodels/m_chains4p.lit36 KB12.12.2021
maps/bmodels/m_chains4p.map110 KB12.12.2021
maps/bmodels/m_chains5.bsp93 KB12.12.2021
maps/bmodels/m_chains5.map44 KB12.12.2021
maps/bmodels/m_chains5l.bsp115 KB12.12.2021
maps/bmodels/m_chains5l.map45 KB12.12.2021
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maps/bmodels/m_chains5p.lit9 KB12.12.2021
maps/bmodels/m_chains5p.map45 KB12.12.2021
maps/bmodels/m_thanshelf.bsp138 KB12.12.2021
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maps/bmodels/m_thanshelf.map11 KB12.12.2021
maps/bmodels/misc_radar.map6 KB12.12.2021
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maps/bmodels/sep_chain2.lit16 KB12.12.2021
maps/bmodels/sep_chain2.map79 KB12.12.2021
maps/bmodels/sep_chain3.bsp80 KB12.12.2021
maps/bmodels/sep_chain3.lit11 KB12.12.2021
maps/bmodels/sep_chain3.map41 KB12.12.2021
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maps/brkpinchy/ice4.bsp25 KB30.11.2021
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maps/medieval_brk/ad_column1.bsp15 KB12.12.2021
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maps/medieval_brk/city6_8brk1.bsp8 KB12.12.2021
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maps/medieval_brk/plat_brk.bsp59 KB12.12.2021
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maps/medieval_brk/rock_sw01.bsp9 KB12.12.2021
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maps/medieval_brk/rot_p.bsp14 KB12.12.2021
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maps/medieval_brk/waa1.bsp24 KB12.12.2021
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maps/rtex_brk/022a.bsp18 KB12.12.2021
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maps/rtex_brk/022b.bsp18 KB12.12.2021
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maps/rtex_brk/022c.bsp18 KB12.12.2021
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maps/rtex_brk/330a.bsp8 KB12.12.2021
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maps/rtex_brk/340a.bsp14 KB12.12.2021
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maps/rtex_brk/413ra.bsp8 KB12.12.2021
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maps/rtex_brk/413rc.bsp11 KB12.12.2021
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maps/rtex_brk/413rd.bsp14 KB12.12.2021
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maps/speedbz_brk/door3.bsp26 KB12.12.2021
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maps/speedbz_brk/door4.bsp24 KB12.12.2021
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maps/speedbz_brk/rock1.bsp88 KB12.12.2021
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maps/speedbz_brk/rock2.bsp88 KB12.12.2021
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maps/speedbz_brk/spdcrate_r1.bsp13 KB12.12.2021
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maps/speedbz_brk/speedbzvent1.bsp15 KB12.12.2021
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maps/start.bsp5086 KB14.12.2021
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maps/xmj21_chrisholden.bsp6534 KB06.12.2021
maps/xmj21_chrisholden.lit771 KB06.12.2021
maps/xmj21_greenwood.bsp1798 KB02.12.2021
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maps/xmj21_grue.bsp12106 KB07.12.2021
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maps/xmj21_ish.lit698 KB06.12.2021
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maps/xmj21_krak.bsp2381 KB11.12.2021
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maps/xmj21_mememind.bsp11620 KB28.11.2021
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maps/xmj21_mrtfradyang.bsp10109 KB03.12.2021
maps/xmj21_mrtfradyang.lit2874 KB03.12.2021
maps/xmj21_mykee.bsp12140 KB04.12.2021
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maps/xmj21_omni.bsp1773 KB05.12.2021
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maps/xmj21_repator.lit618 KB04.12.2021
maps/xmj21_riktoi.bsp4623 KB20.11.2021
maps/xmj21_riktoi.lit1979 KB20.11.2021
maps/xmj21_riktoi2.bsp2651 KB29.11.2021
maps/xmj21_riktoi2.lit272 KB29.11.2021
maps/xmj21_riktoi3.bsp995 KB03.12.2021
maps/xmj21_riktoi3.lit325 KB03.12.2021
maps/xmj21_scythe.bsp3044 KB26.11.2021
maps/xmj21_scythe.lit1160 KB26.11.2021
maps/xmj21_scythe2.bsp4408 KB01.12.2021
maps/xmj21_scythe2.lit1009 KB01.12.2021
maps/xmj21_textfish.bsp6236 KB09.12.2021
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maps/xmj21_wiedo.bsp3383 KB02.12.2021
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mapsrc/xmj21_chrisholden.map9311 KB06.12.2021
mapsrc/xmj21_grue.map8137 KB07.12.2021
mapsrc/xmj21_heresy.map5848 KB04.12.2021
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mapsrc/xmj21_jcr.map1351 KB06.12.2021
mapsrc/xmj21_krak.map2139 KB11.12.2021
mapsrc/xmj21_magnetbox.map850 KB06.12.2021
mapsrc/xmj21_makt.map2815 KB04.12.2021
mapsrc/xmj21_mememind.map197 KB28.11.2021
mapsrc/xmj21_mrtfradyang.map3395 KB03.12.2021
mapsrc/xmj21_mykee.map7631 KB04.12.2021
mapsrc/xmj21_nait.map5906 KB06.12.2021
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xmj21_readme_FIRST.txt4 KB12.12.2021

xmasjam2021.zip

Xmas Jam 2021

Annual Christmas mapping event. This pack features 25 "small" maps in varying styles where all gameplay takes place within a 1024x1024x1024 space. It runs on Arcane Dimensions 1.8 (included) and comes with some additional content like sounds, models, skyboxes and music tracks. The map sources are included.

Note: These maps require a source port with increased limits + BSP2 support.


Tags: textures, small, 1024, start, winter, snow, medieval, base, makkon, sounds, models, ad, arcanedimensions, skybox, music, limits, bsp2, source, sock, jump boots

Editor's Rating: no rating (yet)
User Rating: 4.6/5 with 28 ratings
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12345
negke Registered 24 December 2021, 10:41

There's a bug in Krampus' map where exiting the level will simply restart it and not return the player to the start hub. To work around this, type "changelevel start" in the console once you're in the intermission screen.

aoanla Guest 25 December 2021, 15:52

I played through this before it was registered here, so some thoughts:

Whilst all 25 maps are "small" in one sense, some have more to do in them than others. There's some good implementations of straightforward maps - "Father's Hand" (xmj21Chrisholden), for example, with nice gold-white textures and an escalating climb. There's some slightly "weirder" escalating maps - "Midnight Mass" (xmj21Magnetbox) seems to go a bit high-concept 2/3 of the way in. Some maps have some nice additional mechanics, like Snapchip Shatter (xmj21Pinchy)'s breakable ice for level progression. And there's some maps that do something a bit different: Bee Home For Christmas (xmj21wiedo), mixing two weirdly compatible themes with metroidvania; Santa's Fragtory (xmj21Heresy) mostly successfully making a map where traps are your friends; Video Kojima (xmj21Ish) doing the theme you can probably guess from the name... ; and the super impressive Microcosmosphy II (xmj21_Ionous), which like the map to which it is a sequel, fits an entire Episode into one 1024 unit cube.

(Also, shout outs to the hidden map - Dichromatic Abomination - which also manages some interesting phases, and is nicely situated).

Maps I have not mentioned are also mostly great, but there's 26 maps in total, so I can't fit everything into a post...

The_Pirate Registered, rated this a 5 26 December 2021, 17:23

The usual stuff from the usual gang (give or take a few) in the usual quality: absolutely top class!

Dammit, how do you guys/girls do it?

Very, very good. Thanks for all your efforts; Merry Christmas and Happy New Year (it can only improve) to y'all!

Jehannum Registered, rated this a 5 26 December 2021, 23:47

Wow, how do you guys and gals do it indeed? Another Jam and another hit out of the park.

I waited a couple of days to comment since I tend to get really excited and over-amped by these Jams, but it turns out that they really are that good.

I'll be playing all of these maps over because I just can't get enough. The start hub is fantastic as well, and the music/ ambient sound tracks professional grade.

Thanks to all of you mappers, and Merry Christmas and Happy New Year!

Mateyy Registered, rated this a 5 30 December 2021, 16:36

I cannot wait every year for these AD jams! This one was really great, much better than hwjam2021.

There's one thing I don't understand. There are several enemies that I haven't seen since 2018 like the ghosts that make scorpions and spiders or the vore that makes vorelings; on the other hand, several enemies like the archer guy or the sword zombie tend to be overused. Then there are enemies like the scorpions or spawns or some of the enemies borrowed from quoth that appear rather rarely. Would be nice to see the monster variety that I once saw in the early AD, especially since there are so many monster classes and types to chose from, just a thought. Hopefully some creators see this and resonate with my word.

But in any case, this brings me a lot of joy regardless and can't wait for more AD content! Great job to everyone!

Scythe Registered 1 January 2022, 2:56

Thanks for the feedback. As far as monster variety goes, I can tell you that a lot of the mappers involved, myself included, were using Arcane Dimensions for the first time. It's a pretty huge mod, and we were under a time limit. Glad you enjoyed the pack anyway!

SharpEyeJoe Registered, rated this a 5 1 January 2022, 5:04

Awesome package, lovely present. <3

Vasya shkolnik Guest 3 January 2022, 23:06

Strange problem on Omni's map: some dogs in the second wave are spewned on first floor and are inaccessible. And it is a problem to continue level

Vasya shkolnik Guest 4 January 2022, 14:25

I compared my progress with video: https://www.youtube.com/watch?v=ZI9VR0zpgRA on the video at 0:51 four dogs apperaed on the second floor (near the player) In the Quakespasm only two dogs appeared on the second level

dill Guest 4 January 2022, 17:49

Argh, I'm stuck in the rocket launcher puzzle room in "Holiday Puzzle". So good!

Vasya shkolnik Guest 5 January 2022, 14:48

Disregard that, I updated quakespasm to 0.94.3, all fixed

Vasya shkolnik Guest 6 January 2022, 18:39

Ionius map is one of the stranges map I ever seen. It is something of remake of some original Quake's levels (their names partially used in names of secret books), but the TIGHTer version. Usually modern mappers doing remixes with WIDE spaces, but here it opposite. Very small volume 1024 (it is about 30 meters) cuted to 8 "sublevels" with 15 meters side, and this volume used on 100%. I remember only one pack with so high density of rooms - abandon (https://www.quaddicted.com/reviews/abandon.html)

Mars Registered, rated this a 5 8 January 2022, 15:02

Everyone involved in this jam did a great job! Here is my playthroughs: https://www.youtube.com/playlist?list=PL-qnqiE69iOKVZsexP780rmhh7PlOmm-7

Custom Longplay Registered, rated this a 5 10 January 2022, 14:46

I am simply thrilled and had a lot of fun playing all these maps. What the mappers have come up with to realise everything on such a cramped setting is simply fantastic. Full 5 stars from me!

I have packed all the videos into a playlist!

Quake - The Offering - [Quake 1024 Christmas Jam 2021]

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