#1 2023-09-25 17:24:58

ibloodheuer
Member

I'm trying to get involved in something to avoid duplicated efforts =D

Hi there, most of you here probably never heard nothing about me or anything, some I maybe have encountered in the past... But mostly... I always just "consumed" the content from this awesome community and never finished or released anything that i've tried to do of content for Quake.

Quake is a integral part of my "being" and... As recently i've discovered that my abandoned efforts prevented someone else from seeking the same goal... So... There must be a lot of occasions when this kind of thing could happen, and we should avoid it, right?

So... Yes...

I have as of now, one unfinished codebase (level editor - VALA/GTK.)

One old concept that i've lost the codebase, but could easily (but not fastly) rewrite. (Quaddicted-based multi-engine pretty launcher thingy in Python and GTK)

And a map that i'm at... 20% of development, aiming on some specific modern gameplay features and visual features...

The level editor, unfortunately, isn't something that I could contribute to Trenchbroom or another already maintained mapping tool, since I'm aiming at a whole different "development perspective"...

I want to help, where's the master of this sacred realm, Spirit? Can I help any effort here?

=D

Attached below is the screenshot of my old py/gtk codebase. Is quaddicted-based, but I had localized some metadata to my language back then... =) (and the covers, were almost a "manual" thing.) I've lost this codebase, but I could easily rewrite. =)

https://media.discordapp.net/attachment … height=468

=D

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