You are not logged in.

#1 2018-09-27 07:23:46

dumptruck_ds
Member

Q1SP Mod DevKit - progs_dump

progs_dump is a QuakeC compilation intended to give Quake mappers more creative options than
“vanilla” Quake, while retaining the look, feel and gameplay of the original.

Features include:

* trigger spawned monsters
* custom sounds (ambient and triggered)
* custom models and sprites with optional animation frames
* multiple targets, targetnames and killtargets
* custom trigger_push (can be used for water currents, et al.)
* enhanced triggers (start off and is_waiting flag to delay triggering)
* enhanced plats (toggle, start at bottom, etc.)
* trigger_setgravity (on player and / or monsters)
* trigger_usekey (trigger volume that requires a key to fire)
* tele_fog (play teleport effect e.g. disappearing monsters)
* Rotfish fixes</q>

Sample Maps by Ionous, Mclogenog and dumptruck_ds

**Please read the manual for full details.**

NOTE: If you use this DevKit, your map should be released as a stand-alone mod
and installed into its own folder in the Quake directory. This is not intended
to be a mod that people make and release content for.

http://www.quaketastic.com/files/screen … ionous.jpg
http://www.quaketastic.com/files/screen … _yoder.jpg
http://www.quaketastic.com/files/screen … allery.jpg
http://www.quaketastic.com/files/screen … ravity.jpg

There will be some bugs. I'll do my best to keep this updated regularly. I hope you find it useful!

Downloads:

http://www.quaketastic.com/files/single … -1.0.0.zip
https://www.dropbox.com/s/uide4fnm1wg6b … 0.zip?dl=0

Source: https://github.com/dumptruckDS/progs_dump

#2 2018-09-27 13:24:06

Madfox
Member

Re: Q1SP Mod DevKit - progs_dump

Yes !!!

I enjoyed the progs_def..,
was emerged by the custent_entity,
became inventive with the extra_4,
let's see what possibilities this has to offer.

Well done dumptrunc!

#3 2018-09-27 18:33:42

dumptruck_ds
Member

Re: Q1SP Mod DevKit - progs_dump

Thank you I really enjoyed this project and hope people can use it.

#4 2018-09-30 16:53:08

Kingsmen
Guest

Re: Q1SP Mod DevKit - progs_dump

Picked features sounds promising.
Lets see how it works.
Thanks for compilation.

#5 2018-10-02 18:35:23

MikeTaylor
Member

Re: Q1SP Mod DevKit - progs_dump

Will the sample maps get their own releases, for those of us who are not mappers?

#6 2018-10-02 21:49:35

dumptruck_ds
Member

Re: Q1SP Mod DevKit - progs_dump

MikeTaylor wrote:

Will the sample maps get their own releases, for those of us who are not mappers?

Hey Mike. The levels are pretty small and simple but still playable and fun. I think the biggest monster count in 19 in progs_dump_ionous

The mod is only 4mb and has a start map. So it's ready to play out of the box.

#7 2018-10-02 21:52:41

MikeTaylor
Member

Re: Q1SP Mod DevKit - progs_dump

Excellent, thanks!

#8 2018-10-03 09:03:45

MikeTaylor
Member

Re: Q1SP Mod DevKit - progs_dump

Downloaded, and started to play. Thank you!

I do think there ought to be a regular Quaddicted page for this download, since it is (among other things) playable.

#9 2018-10-03 17:05:21

dumptruck_ds
Member

Re: Q1SP Mod DevKit - progs_dump

I agree.  Will reach out to admins.

#10 2018-10-03 17:16:26

MikeTaylor
Member

Re: Q1SP Mod DevKit - progs_dump

:thumbsup:

#11 2018-10-05 06:41:52

Manhunt
Guest

Re: Q1SP Mod DevKit - progs_dump

Thanks dumptruck!

#12 2018-10-08 20:43:11

Hellblade
Guest

Re: Q1SP Mod DevKit - progs_dump

Will for sure use this little mod for my fist map :D

#13 2018-10-08 21:39:59

dumptruck_ds
Member

Re: Q1SP Mod DevKit - progs_dump

Hellblade wrote:

Will for sure use this little mod for my fist map :D

That made my day! Go for it.

Quick reply

Write your message and submit
Are you human or robot? If you have trouble, mail to spirit åt quaddicted døt c

Checking if this is requested by a real person and not an automated program.

Board footer