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Author: | Roger Staines |
Title: | Ghost Town |
Download: | ghost.zip (e481ee8d2488f0902fc67d9ead048abd) |
Filesize: | 561 Kilobytes |
Release date: | 18.08.1997 |
Homepage: | |
Additional Links: | Crash's • erc's Quality • Geniac's Playlist • Quake Map Hotel • SPQ Level Heaven • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
ghost.txt | 4 KB | 18.08.1997 |
ghost.bsp | 1280 KB | 18.08.1997 |
ghost.zip
Ghost Town
Medium sized wild west ghost town with two different game modes depending on the selected skill level.Tags: western, wood, town, medium, modes
Editor's Rating: Nice
User Rating:
3.1/5 with 15 ratings
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3/5
Probably unfair to judge this in 2013. That being said:
I was tempted by the screenshot and really wanted to like it, but found the gameplay frustrating (like an adventure game, where you might have the right general idea, but if you don't have the exact same idea as the creator, you're forever stuck).
Nice concept; pity it was not taken one step further (A Fistful of Doom comes to mind) and that you're still shooting zombie soldiers or death knights, despite the location.
i preferred the shotgun/grunt/enforcer mode.
This is Roger Stein's best quake map release thus far . This map has a unique western setting to it with plenty of secrets to discover (8 in total) as well as great level design and interesting brushwork. I would recommend playing this classic quake map and would give it a three out of five rating.
Good, simple fights with some decent design, as well as some cute secrets. What isn't there to love? Pushing a button and traversing through the whole map again to find out what it did. Then again, that's the only real problem I had. Took me out of the experience.
I'm gonna be generous though, considering it's a map from when Quake was still wearing a diaper. Loved the map otherwise.
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Did you read the file's readme?