Username: Password: Remember Me
Or would you like to register?
Screenshot of ikspq2
Author:Iikka "Fingers" Keränen
Title:Temple of the Thousand-Faced Moon (32a5a25c4bb48405270746349d3e817a)
Filesize:427 Kilobytes
Release date:19.05.1997
Additional Links: Crash'sRetroquakeTEAMShamblerTen FourUnderworldfan's
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
IKSPQ2.TXT6 KB19.05.1997
IKSPQ2.BSP1105 KB15.05.1997

Temple of the Thousand-Faced Moon

Second map of the IKSPQ series: a medium sized blue temple map. Nice.

Tags: blue, temple, medium, ikblue, mustplay, series, planetquake-map-of-the-week

Editor's Rating: Excellent
User Rating:
4.1/5 with 38 ratings
You can NOT add ratings
if you are not logged in.

Daz Registered 6 March 2014, 23:34
JellyGal Registered 9 December 2014, 23:51

I wouldn't really say it's excellent or a must play, but it's certainly fun. The difficulty is very good in my opinion, not super hardcore but not too easy. One thing I noticed is that a lot of the arenas are rather flat though. However, the architecture is beautiful and it's the first level to use the awesome IKBlue texture set. It's worth playing.

MikeTaylor Registered 16 December 2014, 11:33

It's hard to realise now what an impact the ikblue texture set must have made back in 1997, when everything looked like ID levels. Sadly at this in the series the gameplay doesn't match the looks, being rather repetitive and mechanical, and over-symmetrical.

Lysander Registered 10 March 2015, 12:26

It's difficult for me to put into words the effect this map had on me when I first played it back in the early 2000s. The dark, mystical and foreboding Arabic atmosphere was completely unexpected but it works so well. Thinking about it now this map has probably been responsible, to a large degree, for the style of Middle Eastern music I now create with a distant, ethereal feel. Inspiring.

bfg666 Registered 18 October 2016, 18:23

I don't have the luxury of fond memories as until a few months ago, the only custom Quake maps I ever played were in the 2 mission packs and the Aftershock CD-Rom. So as impressive as it surely was back then, it has to be said that despite the gorgeousness of the texture set, the architecture has not aged well and now looks blocky and undetailed. Combat is tough but fair and the only secret is so easy I wouldn't have counted it as one.

@MikeTaylor Well it's supposed to be a temple and symmetry usually is a characteristic of temples, so you can't really hold it against the map.

@Lysander What's your artist name? Do you have a Bandcamp or Soundcloud? I'd like to listen to your stuff.

onetruepurple Registered 23 June 2018, 13:14

Recommended for the texture set mostly, the gameplay could use lots of work.

Lysander Guest 29 January 2019, 0:32

bfg666 - sorry for the late reply. Sahn on Bandcamp, to answer your question.

zin Registered 26 February 2020, 7:06

i love this map. absolutely splendid map from 97.

this is my run of it:

Post a Comment

Your comment will be parsed with Markdown!
Keep the comments on topic and do not post nonsense.
Did you read the file's readme?

Quake was released in