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Screenshot of jtkmap6
Author:Juha Koiste
Title:Area 51
Download:jtkmap6.zip (8cae887cb1c76f5860d3f7967d9083e9)
Filesize:1092 Kilobytes
Release date:10.08.1997
Homepage:
Additional Links: erc's QualityCrash'sQuake Map HotelSPQ Level Heaven
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive:
File Size Date
AREA51.TXT11 KB10.08.1997
AREA51.BSP2565 KB10.08.1997

jtkmap6.zip - Area 51

Medium sized map: a Metal temple with a warehouse leading into a Base.

Tags: metal, temple, base, mix, canyon

Editor's Rating: Nice
User Rating: 3.1/5 with 9 ratings
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Spirit, rated this a 3 7 April 2011, 17:48
A mixture of styles. Feels like random unfinished maps slapped together. The parts are nice by themselves but they do not really work together. Worth playing anyways!
bfg666 Registered, rated this a 4 22 November 2016, 13:28

I have to respectfully disagree with Spirit on this one: I thought the transition was rather well done, lending a sense of story to this map. The logic behind a military warehouse accessed via a church is debatable but hey, Quake has never been about realism anyway. I'd even say that the game's surrealism is an integral part of its charm. It is a bit unfortunate that the warehouse and the actual "base" aren't physically connected (maybe this is why Spirit talked about "maps slapped together") but it didn't really bother me. Speaking of "base", it's more like an arena, really. An arena with very few monsters to fight. Could have used more.

I enjoyed this, hands down Juha's best map that I've played so far. Now on to the last one...

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