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Author: | Isaac Barry (aka Clorox) |
Title: | Murder Inc. |
Download: | mrdrinc.zip (bf7ff9eec40d863ce0033accc2e7b392) |
Filesize: | 1390 Kilobytes |
Release date: | 10.01.1998 |
Homepage: | |
Additional Links: | Quake Map Hotel • TEAMShambler • Underworldfan's • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
mrdrinc.txt | 8 KB | 10.01.1998 |
mrdrinc.bsp | 3213 KB | 08.01.1998 |
mrdrinc.zip
Murder Inc.
Large interconnected base map with a unique theme and quite original gameplay. Uses a variety of new textures, e.g. IKBase. After arriving in a train, you have to infiltrate an enemy facility and work your way to the manager's office to blow it up.Tags: ikbase
Editor's Rating: Nice
User Rating:
3.2/5 with 12 ratings
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i also got lost, then missed the gas canister i needed while literally walking across them. kind of crampy, but most of the map looks pretty good to me.
These textures confuses me. Since it's all inter connected, it would be nice to have some landmarks. I liked the new features, like the rocket in the machinery. I admit that I got the canister by luck.
Like the ones above said, it was confusing. I have a flu hitting me, so the stroboscopic lightning really got me. Found only one secret.
Cool map, needs more polishing.
I've played through this three or four times. Always enjoyed it, but always found it hard to understand what's happening. There are three or four little red buttons that turn green when you push them, but even now I have no idea what they actually do. Still, the combats are varied and fun, even if the ending is a bit anticlimactic.
Where on Earth is the director's office?
Nothing like embarrassing yourself by publicly asking the wrong questions to find the right answers by yourself on your next try. :)
Overall, this map was a bit confusing because of the undifferentiated rooms but generally well designed and pleasant to walk through. 3/5
I gave it a 4, for being very entertaining. I like puzzle maps where the puzzles make sense; I will admit, when I pushed the button and blew a hole in the wall, it took me a while to find out where the hole was. But other than that little hiccup, it was great fun!
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Did you read the file's readme?