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tronyn-reviews:moldy_tower_by_necros [2013/01/02 00:14] – looks less silly onetruepurpletronyn-reviews:moldy_tower_by_necros [2013/06/09 13:10] (current) – scores are no headlines Spirit
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 The centrepiece of the map is the coolest elevator in Quake, and Qouth touches/moving parts/etc are well used throughout. The cramped quarters are occupied by low/mid level quoth enemies, providing a challenge but nothing overwhelming (this is good). It was nice to see Centroid Scorpions make an appearance. After the more cerebral exploration style of the map, it was cool and amusing to have a more traditional fire-and-brimstone ending full of slime, explosions and gibs. All in all a great map. The centrepiece of the map is the coolest elevator in Quake, and Qouth touches/moving parts/etc are well used throughout. The cramped quarters are occupied by low/mid level quoth enemies, providing a challenge but nothing overwhelming (this is good). It was nice to see Centroid Scorpions make an appearance. After the more cerebral exploration style of the map, it was cool and amusing to have a more traditional fire-and-brimstone ending full of slime, explosions and gibs. All in all a great map.
  
-=====Score: 17.5/20=====+**Score: 17.5/20**