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tronyn-reviews:moldy_tower_by_necros [2013/01/02 00:14] onetruepurple looks less silly |
tronyn-reviews:moldy_tower_by_necros [2013/06/09 13:10] Spirit scores are no headlines |
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| The centrepiece of the map is the coolest elevator in Quake, and Qouth touches/moving parts/etc are well used throughout. The cramped quarters are occupied by low/mid level quoth enemies, providing a challenge but nothing overwhelming (this is good). It was nice to see Centroid Scorpions make an appearance. After the more cerebral exploration style of the map, it was cool and amusing to have a more traditional fire-and-brimstone ending full of slime, explosions and gibs. All in all a great map. | The centrepiece of the map is the coolest elevator in Quake, and Qouth touches/moving parts/etc are well used throughout. The cramped quarters are occupied by low/mid level quoth enemies, providing a challenge but nothing overwhelming (this is good). It was nice to see Centroid Scorpions make an appearance. After the more cerebral exploration style of the map, it was cool and amusing to have a more traditional fire-and-brimstone ending full of slime, explosions and gibs. All in all a great map. | ||
| - | =====Score: 17.5/20===== | + | **Score: 17.5/20** |

Easily install and launch Quake maps with the cross-platform