GLQuake v0.97

Content - Quake - Quake Mods - Quake Engines

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Author: John Carmack | Rating: 6.50 | Download: GLQ1114.exe

Originally developed by id’s John Carmack as an experiment of the portability of the Quake engine, it unintentionally became the standard-bearer for 3D hardware acceleration on PC computers, and single-handedly launched the now-defunct 3Dfx.

The version of GLQuake reviewed here is the final “official” release. It features broad compatibility with most OpenGL-compatible video cards, as well as a special 3Dfx “mini-GL” driver for enhanced performance with Voodoo chipsets. The most common GLQuake features are supported in this release, including:

  • Transparent water support (levels have to be recompiled with updated VIS data first)
  • Improved lighting effects
  • Certain textures can act as “mirrors”
  • Shadows
  • Mipmapped textures

It is a solid, stable add-on, and one that is recommended to start with when choosing a GLQuake solution.

Pros:

  • Broad hardware compatibility
  • Extremely stable
  • Very small footprint
  • Support for the minimum GLQuake features

Cons:

  • Showing its age
  • Lacks many of the eye candy features of some other GlQuake ports
  • Water “warping” effect causes visible polygon tearing

- Zoop

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