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Erik & Doug Interview
A couple quick, lighthearted, interviews with Doug Lombardi and Erik Johnson; two guys who are very involved with the community.
The PF Staff


Straight up, these interviews have no monumental information in them, our goal was simply to get a little humor and background in with a couple members of Valve who are the people who operate with the community. Enjoy the quick Q & A Sessions with Erik Johnson and Doug Lombardi:


Erik Johnson

PlanetFortress: How did you end up at Valve?

Erik Johnson: I worked at Sierra for a few years before coming over to Valve to help with testing and shipping Half-Life. After spending about 7 months working on getting Half-Life out the door, I stayed here at Valve.

PlanetFortress: What is your main role at the office?

Erik Johnson: For the most part I work on making sure everything is working smoothly to get projects completed and out the door. What this means is that I spend most of my time trying to think of how to murder Robin's new inflatable kangaroo.

PlanetFortress: What is the best part of your day?

Erik Johnson: Right now the play tests we are having daily is definitely the most rewarding. We're about ready to release a bunch of new content that is all coming together at once, and it's great watching it all come together. Getting ten to fifteen people together in a room and talking through the events, problems, and opinions of the previous hour's play is how we make our games better.

PlanetFortress: What are two things you'd like to change about the TF Community?

Erik Johnson: I'd love to see more user (non-Valve) maps running on TFC servers, since there are some excellent user maps that aren't getting the coverage they deserve. Hopefully we will be able to solve this distribution problem some time in the future.

PlanetFortress: How do you get even with Robin after he thrashes everyone at Soul Caliber?

Erik Johnson: Please refer to the second question. I'm working on it.


PlanetFortress: Do you approve of Doug Lombardi's "duck and to the right" move? Does it bother you when he randomly does it in the office?

Erik Johnson: I can't say that I approve of it, but he's got a very consistent strategy.

The last one was more of an inside joke about Doug Lombardi's Hw Combat strategy -- though roumer has it this maneuver extends beyond the office setting. -- yeah, I'll just leave that one alone.


Doug Lombardi

PlanetFortress: How did you end up at Valve?

Doug Lombardi: In 1977, my uncle Nick gave the kids in my family an Odyssey 2000 for Christmas. Then, in 1978...(laughs).

OK, let's try the shorter version of the story. After a short career in the music industry, I made the transition to editorial work covering games and technology. After a stint at Imagine and then CNET, I found myself at Sierra as the senior product manager on Valve's account, among other things. After a few years there, a few other companies started approaching me and that got me thinking about what was next. I sat down to discuss this with Gabe, and he convinced me to join Valve.

PlanetFortress: And you do all the PR work?

Doug Lombardi: The moniker these days is Director of Marketing and 3rd Party Relations. On a day-to-day basis, that means taking care of anything from managing relationships with outside groups such as Gearbox, working on PR items, coordinating the creation of box and ad art, etc.

PlanetFortress: What is the favorite part of your day?

Doug Lombardi: Getting the email from Robin saying he won't be in today. Seriously, there are so many cool things about working at Valve that it's hard to pick just one thing as my favorite. For example, someone will grab me in the hallway and say, "Hey, look at what we are doing here," and then show you some amazing new bit they've just got up and running. Then there is the email that says, "The play test server is up!" Recently, I've been getting calls from all kinds of major media outlets wanting to write about CS and other HL mods. After years of working with the mod teams, those calls are really satisfying.

PlanetFortress: Is there anything you would like to change about your daily dealings?

Doug Lombardi: I would like to clone myself.


When did these interviews happen? Have you been hiding under a rock? PlanetFortress visited Valve Software just recently, and we've been kicking out some daily content as a result, get all caught up to speed at the Valve Trip Index Page!






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